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  1. #1
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    3,685
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100

    [OC] Knowledge level sync is actually half a failure

    While I do like that they tried to address the lack of possibility for players of different levels to help each other or play together in Eureka, something that has had a LOT of complaints about it since then (and rightly so), I do feel that the fix to the problem comes into a content that literally doesn't need it or actually makes use of it.

    1) CEs and fates work like in Bozja and totally ignore said knowledge level, ensuring that everybody can participate no matter if they're fresh into the content or if they have mastered every phantom job, are lvl20 and are kited out in +2 gear. Whether this is a good or bad things is another story, but this on its own makes level sync totally irrelevant for that specific content.

    2) Knowledge level sync is only applicable for mob farming (also referred as gold farming in OC). While it is very potent to level up phantom jobs, most people will only make parties to farm mobs at lvl 20 either to farm gold coins and/or level their phantom jobs, because that's where rewards are actually hefty. Full lvl 20 parties also don't need nor benefit from the level sync. Most if not all players just level their knowledge level as they go by doing CEs and fates in the fate train otherwise, where sync is irrelevant.

    3) The relic step specifically requires items that drop from CEs and fates, and not from mobs, therefore funneling even more all the players getting into the content toward CEs and fates, and not mob farming, which again, makes sync irrelevant in their case.

    4) The only fringe case I can think of is when players feel like helping lower levels to do their challenge logs for the week, where I think that yes, sync suddenly becomes applicable and relevant.

    So while I think it's a good thing this was introduced into Field Operations, ultimately I think Occult Crescent does almost everything to make it totally irrelevant anyway, but perhaps there are cases I haven't seen or thought about?
    (2)

  2. #2
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    6,922
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Apparently, it's a failure for below level 20 also because it resyncs whenever someone levels, breaking the chain and ruining the entire thing.
    (3)

  3. #3
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    3,685
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Forgot about that too. Not a design problem as much as a programming mishap I think, but it makes it all the more damning all the same that a game behavior like this went past QA's radar.
    (0)

  4. #4
    Player
    VeyaAkemi's Avatar
    Join Date
    Nov 2022
    Posts
    638
    Character
    Veya Akemi
    World
    Marilith
    Main Class
    Dancer Lv 100
    I actually agree with you for once, it's a useful feature to have in general, it harms nothing from being there(other than people being stupid and forcing whole parties to sync down and getting obliterated by mobs they expected to outlevel, but that's a user failure more than anything), but OC does a lot to make not applicable, maybe if they could find it in them to backward port it to Eureka, then it'd be a banger, but not OC specifically.
    (1)

  5. #5
    Player
    Jaltaer's Avatar
    Join Date
    Aug 2024
    Posts
    59
    Character
    Jeanne D'altaer
    World
    Brynhildr
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Valence View Post
    Forgot about that too. Not a design problem as much as a programming mishap I think, but it makes it all the more damning all the same that a game behavior like this went past QA's radar.
    Hahah, if only it was a programming oversight - unfortunately someone already reported this as a bug... and it was moved to "Working as Intended" so yeah, the system that was intended to not punish people for helping lower level people like Eureka, is basically useless.
    (1)

  6. #6
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,130
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Pictomancer Lv 100
    Breaking the chain when someone below 20 levels up disincentivising you from picking up sub 20’s despite knowledge sync is an awful choice
    (2)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess