SE wants everybody to be able to participate at all times. They don't want people to be left on the side of CEs, etc. They also want people to walk up to the actual CEs and not just queue up for them out of nowhere like in Bozja.
-> Make every piece of content inside, whether it is CEs or fates, uncapped, which means that the whole instance can participate at once.
-> 144 players is way too much for this, dial it down to 72, it lags like in limsa or hunt trains, a lot of bodies won't even visually spawn, but we think it's a good compromise, don't we?
-> We can't have multiple fates or CEs running at once, else people are gonna run to one, will not be able to enter if they are capped at 24 like in Bozja, and if we don't cap them then people are just all gonna follow the train and go for one after another anyway and you'll end up with lopsided CEs (CE 1 run with 100+ people, CE 2 run with only 8, etc), so we need to spawn them one by one after the other.
-> Just let people rush from one to another as they shotgun spawn in a huge hunt train like they do enjoy. They do enjoy this, right?
-> Forked Tower? Don't worry they'll start being able to enter it once the content has calmed down to one or two instances at once, right?
I can bet you anything that this all boils down to this and they doubled down on it even though it's full of obvious issues as soon as you get in.