Implement EXP share like how Pokemon does it, and effectively let us play the maxed out phantom job we love, while allocating a % of the EXP we get on that capped job to another job of our choosing. In this way, I don't have to feel "forced" by bad design to play a phantom job I don't enjoy immediately after maxing a job that I loved.
Let the raiders queue directly into Forked Tower.
Implement some kind of Forked Tower (normal) like how Delubrum had a normal and a savage version, so that casual players who have been sitting on their hands for months while raiders got savage, ultimate, chaotic, and now this, have something they can actually do with all the phantom jobs they end up maxing out.
Implement a pity system on CE job souls, because it's been two weeks and I still haven't gotten ranger.
Fix the drop rates. I've been in here trying to get my last atma for like 5 hours total today.
For how quickly the FATEs/CEs spawn, there needed to be more of them. After just a few hours, I felt like I'd seen everything because it just spawns so quickly.
The chest loot is awful. A persistent pot will have you walk through the most dangerous zone in the game, missing several CEs/FATEs to do it btw, and then give you a ribbon 99.9999% of the time. Meanwhile, bronze/silver chests that require nothing out of the player except stumbling upon them, give far better rewards at higher rates, but even here the rewards have fallen off a cliff in terms of value because they're *just that common*. Everything here feels worthless.
The phantom jobs being effectively 1 or 2 new buttons that you press was underwhelming.
The zone looks nice, but you see it all in about 20 minutes and the endgame of it is either doing forked tower (which the vast majority of players aren't doing for reasons outlined above) or doing "gold farming" which is literally just killing trash mobs like you're in a 2005 MMO all over again.
Can't level from 91-100 here, so once you get your relic and have had your very shallow fill of things, there's no reason to really be in here.
Basically this feels like bozja but with watered down actions, a zone that's prettier but somehow has less to do, less meaningful rewards, no duels, the same critical engagements popping up every 20 seconds, and no castrum/DRN/dalriada equivalent for the less hardcore group to enjoy. Casuals can't even come in here just to level. I've been in here hunting for treasure, but even that gets old quick because the vast majority of the time, it's just trash. I party up with people during CEs, and they all just leave the moment it's over. Shout chat is just "LFG CE" over and over again. There's no soul here.