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  1. #1
    Player
    Urthdigger's Avatar
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    Mar 2011
    Location
    Gridania
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    2,670
    Character
    Eyriwaen Zirhmusyn
    World
    Hyperion
    Main Class
    Scholar Lv 90

    Fishing compared to other DoL

    So, why is it that fishing is so much more difficult than mining or logging? Each action takes a lot longer, and a lot of times you won't even get a fish when you wait, or the fish will leave on the first jig. This is even more evident on fieldcraft leves.

    Near as I can tell, this is done because of the fishing spots where you can fish infinitely, to stop people from getting tons of SP during fieldcraft leves. So, my proposal is as follows:

    Remove the ability to fish at any body of water, and let us only fish at schools of fish. Or, if you don't remove the ability to fish at any water, then at least make schools of fish function similarly to mining and logging points.

    As it stands, fishing is more difficult to level than the other two DoL, and this is on top of the drops being not as useful (as there is still no real conclusive data on the benefits of food). Please fix this, there's no reason for fishing to be this bad.
    (0)

  2. #2
    Player

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    Mar 2011
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    Urthdigger!! I'm not sure I'd like to travel from one fishing location to another in, say, Thanalan. The locations are few and far between. Also, fishing is far more useful than just for food. Many alchemy products (crystals aside) get their mats from fish. Glues, oils, powders, etc. I think a simple solution to your problem might be to increase the yield of fishing slightly, or increase the effectiveness of bait-fish combinations.

    Lets fish together!
    (1)
    Kolbey Trife - Besaid - Aes Sedai Tower

  3. #3
    Player
    Join Date
    Mar 2011
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    1,651
    I wonder if they did any time trials to balance the running time in mining and botany with the wait and fail time with fishing. I think its just that time goes faster when you are running than just waiting. I know mining takes more time than two battlecrafts and the fishers were ahead of us miners in level gains on xivpro lists so I'm not sure it's really slower.

    Still I do wonder why they made fishing different. I know I would feel a little silly moving fishing spots after 3-8 catches. I dont feel silly doing that on mining even though that is just as absurd for a real miner to do.
    (0)
    Last edited by Peregrine; 03-08-2011 at 06:29 PM.

  4. #4
    Player
    Urthdigger's Avatar
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    Mar 2011
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    Eyriwaen Zirhmusyn
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Well, this is mainly an issue during leves. I'll go an entire leve with only getting one or two fish, it's INSANE. Sure I can get better rates fishing out of leves, but god forbid I actually get any guild marks.

    I do know removing the infinite spots entirely would be a bit of a nerf, hence my second suggestion to keep those spots, and instead just make schools of fish (levequests included) use the mining/logging system, and let the infinite spots use the current fishing system.
    (0)

  5. #5
    Player
    VydarrTyr's Avatar
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    Mar 2011
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    Character
    Vydarr Tyr
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Urthdigger View Post
    'll go an entire leve with only getting one or two fish, it's INSANE.
    30 minutes with only 1 or 2 catches? That is insane. That's never happened to me in a fishing leve.

    If anything, my problem is the exact opposite. Fishing leves end in just a couple of minutes because I catch all my fish too quickly to get decent SP.

    I can think of only a couple situations in which I could go 30 minutes with only 1 or 2 catches:

    1) Fatigue. When you get gathering fatigue, your SP numbers don't turn yellow. Instead, you stop being able to catch fish.

    2) Using the wrong type of bait. I suspect that this is what's happening with you. Are you using freshwater bait for ocean fishing, or ocean bait for freshwater fishing? Usually, if I got 4 or 5 casts without a bite, I'll check my bait and realize that I forgot to change it to the correct type.

    3) Fishing in an area too high for my level. This probably isn't your issue, since you're doing levequests. But if you're a level 10 fisher, and you're fishing at a rank 5 node, you're not going to get any bites.

    4) Jig lag.

    (It probably goes without saying to make sure that you're using level appropriate gear, and that your gear is repaired.)

    Hope that helps. Good luck!
    (0)

  6. #6
    Player
    Urthdigger's Avatar
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    Mar 2011
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    Gridania
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    Eyriwaen Zirhmusyn
    World
    Hyperion
    Main Class
    Scholar Lv 90
    I'm using an ash fishing rod, and goby balls. I'm rank 15, and attempted this at Skull Valley and at Bloodshore, so grades 2 and 3.

    I really do notice a big difference between being on a leve and not: When I'm not on a leve, fishing is just a bit more annoying than mining/logging. When I am on a leve, my bites just dry up to nothing.
    (0)
    Last edited by Urthdigger; 03-08-2011 at 07:39 PM.

  7. #7
    Player
    VydarrTyr's Avatar
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    Mar 2011
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    Character
    Vydarr Tyr
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Then I'm totally wrong about using the right type of bait or under-leveled gear. :/ Looks like you're using the right gear and bait. Sorry about that.

    I will say that I felt like I got a huge bonus from upgrading to a Willow Fishing Rod. You get about a 40% bonus to gathering and output just by changing from an ash rod to willow. And at level 17, you can upgrade to a pine rod, which is another 30% bonus. (But obviously that might be easier said than done, depending on what you can craft yourself or what's available to buy in the market wards.)

    And if you're just level 15, it's probably not fatigue.

    Maybe it's jig lag? You might not be able to tell, but you can click on a link there where I typed the words "jig lag" in the post above. That should explain what it is.

    Sorry I couldn't be more help.
    (0)

  8. #8
    Player
    Vesper's Avatar
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    Mar 2011
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    Limsa Lominsa
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    440
    Character
    Narshala Beaumont
    World
    Balmung
    Main Class
    Botanist Lv 50
    Fishing is in my experience much slower overall. It needs to be bumped up on par with the yield of DoL pulls. The only fish I have ever seen pull more than x3 is Indigo Herring, I can on occasion pull in x4 of those, but it is rare and I am guessing a bug. The speed itself with not be so bad if we were pulling up more than x3.
    (0)

  9. #9
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    Fishing SP to 50 now is the easiest of the 3 DoL class.
    OP, if you are having such drastic issues, then something is wrong/bug, and not how the system actually works.

    Regarding Vespers last post regarding yields, these are the hardcaps that I have noticed,

    Logging - 5
    Harvest - 7
    Mining - 3
    Quarry - 7 (or is it 5, I'm unsure)
    Fishing - 3 (seems that herring are an exception, but I haven't personally exceeded 3 on other types of fish)
    Spear - 3/5/7 unsure, have not done extensive testing

    Having to keep in mind, that INT,MND,PIE play a VERY large roll in increasing yields.
    Vesper, if you are complaining about fishing yields with a PIE of 40 (lodestalked you), you should really try increasing it. I can easily fish up 100 red coral in a single fatigue sitting at R41, that's 2mil on my server.

    If anything, logging hardcap needs to be decreased.
    The volume of Yew logs that can be harvesting in a sitting is insane.
    (0)

  10. #10
    Player
    Vesper's Avatar
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    Mar 2011
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    Limsa Lominsa
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    440
    Character
    Narshala Beaumont
    World
    Balmung
    Main Class
    Botanist Lv 50
    Overall stats have little effect on anything currently, iv'e had my piety high in the past and it made no difference. I pull x3 as my average number. I am saying that the max pull total should be increased to be more on par with what a miner and botanist can pull in one hit. Right now fishing is x3 pull max, with the exception of Indigo Herring, which both come in x4 on occasion. The actual speed of fishing no fisher should actually complain about now that I think of it. We can go to one spot and stand there all day, Botanist and Miners needs to run around to different nodes, sometimes have a node close on them before it is finished being harvested. Sometimes the nodes are very far apart.

    Overall pull totals could use an increase, but imo no one should complain about the extra few seconds it takes to pull in a fish.
    (0)

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