They do work on it. Just… extremely slow & inconsistent.
EDIT: it appears they also deleted the first... unsavory take in the thread’s 1st page as well. So they're clearly watching.
Last edited by Rein_eon_Osborne; 05-30-2025 at 09:20 PM.
Completely agree that the locks only cause problems. All characters should be able to access any variant of gear, it will lead to more variety and allow for better individual expression.
But clothing rules are all arbitrary anyway. Not only that, they're constantly changing and contradictory. Heels started off as male fashion. Objectively anyone can wear anything that fits them, so I think that's a sensible way to approach virtual clothing. It also alleviates the problem of seeing nice outfit pieces and trying to track them down only to be disappointed because you can't wear them for no reason at all.
I'm seeing this issue with the emotes as well? Why are the selfie and twirl emotes different for the genders, that's so stupid.
They really should have a toggle option in settings for masculine/feminine emotes and other animations like running, battle etc. I would love to play Au Ra females but everything they do is so dainty and feminine; I want to play as a bad-ahh bish, not a damsel in distress.
Then play highlander, roegadyn or hrothgar. You can't go out of your way to pick the most obvious, blatant dainty short girl pick and be mad about not looking badass. I like there being notable differences between races and sexes, would it be great if we could mix and match everything, yeah it would be but it's just not realistic and I mean that in a development way. God forgive me for defending SE's development but in any game you will either see tailor made animations for certain characters or very generic widely useable ones. It's very hard and expensive to make it so every skeleton can use every animation, and it's very hard to make it so certain animations look good on certain characters no matter how much tweaking you do. In most games there is either a varied set of looks/animations tailored to each character type or very generic stuff usable by everyone.They really should have a toggle option in settings for masculine/feminine emotes and other animations like running, battle etc. I would love to play Au Ra females but everything they do is so dainty and feminine; I want to play as a bad-ahh bish, not a damsel in distress.
Also let me end this by saying simple things like job idle animations and such should definitely be available to everyone.
Aura are part of a warrior culture.
But even if we push that aside, portraying everyone of a particular race/sex/nationality/whatever as acting exactly the same doesn't make sense because that's not how people work. Any individual can choose to follow their own preferences over those of their surrounding social group. This is also great as a gameplay mechanic in games where you get to create your own character because it doesn't limit you to a narrow set of character types.
For animations it's not very hard. SE apparently has a tool to translate animations between different skeletons, which makes sense because job animations are shared by everyone. Some of the existing race animations, and even clothing, can be used by multiple races already if you get around the in game flag that locks them.I like there being notable differences between races and sexes, would it be great if we could mix and match everything, yeah it would be but it's just not realistic and I mean that in a development way.
This is subjective so I feel like it shouldn't influence the decision to restrict choices that much. Personally I find that some of the tailor made animations look bad already. Being limited to a specific character type doesn't necessarily increase quality. And if a share animation ended up looking bad people could opt out of using it.and it's very hard to make it so certain animations look good on certain characters no matter how much tweaking you do.
I'm pretty sure Stormblood showed us that female au ra are not all soft and dainty. Even the Mol Tribe plotline was literally "took a level in badass" to help you during the Naadam.
I also wasn't aware that jobs had different victory/idle animations based on gender, though I suppose I should have known better, as they like to make a lot of other emotes have gender-specific animations too. But yeah, a masculine/feminine toggle would be ideal so people can just use what they want when it comes to emotes with variations.
I'm more confused about why the Bartz top just deletes tails from existance.
I'd rather have some awkward clipping then having one of my race-defining features stripped away.
I wouldn't "mind" this genderlocking stuff if the variant we dudes got were actually good looking. But the Tycoon tights are a complete design fail and utterly embarrassing. Who wants to wear that? Who wants that in their limited glam dresser? Just some level 1 tights with completely out of place and clunky ornamental nonsense? I just don't see anyone running to buy these.. will any male character using player admit to buying these for their male character? I really want to know!
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