Results 1 to 10 of 52

Hybrid View

  1. #1
    Player
    Doomed_Raven's Avatar
    Join Date
    Sep 2024
    Location
    Gridania
    Posts
    111
    Character
    Doomed Raven
    World
    Phantom
    Main Class
    Dragoon Lv 81
    RNG doesn't reward hard work or dedication, it mostly punishes and then I imagine makes people turn the game off after a while (as was the case with me doing a 2nd ARR relic weapon just recently)

    Hopefully they re-balance this new content. I read ARR relics at the atma stage did take most people over a month to get one atma, but that did improve a lot after.
    (2)

  2. #2
    Player
    Teno's Avatar
    Join Date
    Jul 2014
    Posts
    858
    Character
    Teno Gestalt
    World
    Moogle
    Main Class
    Sage Lv 100
    Quote Originally Posted by Doomed_Raven View Post
    RNG doesn't reward hard work or dedication, it mostly punishes and then I imagine makes people turn the game off after a while (as was the case with me doing a 2nd ARR relic weapon just recently)

    Hopefully they re-balance this new content. I read ARR relics at the atma stage did take most people over a month to get one atma, but that did improve a lot after.
    RNG is literally a pillar of rpgs since forever. How it's implemented differs. There's a reason why many people are turned off this game's gameplay (and I emphasize gameplay), because it's supremely repetitive with no excitement. They're banking on "encounter design" which can be fine, but then the remainder of the casual stuff is too bland.
    (1)