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  1. #71
    Player
    Kozh's Avatar
    Join Date
    Mar 2020
    Posts
    800
    Character
    Corvo Aerden
    World
    Kujata
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Rithy255 View Post
    Honestly I like it but it's weaker then bozja and Eureka.

    My biggest gripe is how bad the phantom job system is, it's basically tacked on theirs no real way customize your job, bozja generally speaking had a better system, this could all be fixed if you allowed for us to pick abilities off other phantom jobs once fully levelled for freelancer.

    I've been enjoying myself so far but I don't think this content will last as "long form" content if I'm going to be honest. After I do the relic and a few other things like instanced content and gold farming for glams I don't know what else I'd be invested in it for.
    Yeah, it is really a shame about the phantom jobs. It has potential. Finger crossed they upgrade it in next stage.
    (2)

  2. #72
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    2,843
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 92
    Quote Originally Posted by Rithy255 View Post
    Honestly I like it but it's weaker then bozja and Eureka.

    My biggest gripe is how bad the phantom job system is, it's basically tacked on theirs no real way customize your job, bozja generally speaking had a better system, this could all be fixed if you allowed for us to pick abilities off other phantom jobs once fully levelled for freelancer.

    I've been enjoying myself so far but I don't think this content will last as "long form" content if I'm going to be honest. After I do the relic and a few other things like instanced content and gold farming for glams I don't know what else I'd be invested in it for.
    By packaging the extra abilities into jobs with no customization, they can avoid needing to design and balance around potential edge cases.
    (0)

  3. #73
    Player
    Heavenchild's Avatar
    Join Date
    Apr 2020
    Location
    Ul'dah
    Posts
    542
    Character
    Balder Heavenchild
    World
    Shiva
    Main Class
    Paladin Lv 90
    It makes me so sad to say this. I really looked forward to the new field content. But their late timing was bad and the
    content itself is for me personally much less fun than Eureka or Bozia was.
    I already feel like I don't want to play much more in this content.
    I loved field content so much, but this...

    I mean..., it is literally just porting, running to the crit, then beat up an enemy and then port back and port somewhere
    else and run there and beat up again and back again and so on, because the crits also spawn extremely quickly.

    There is not even time to explore the map because it stresses me out so much how often something spawns and gives
    the feeling that you miss something when you ignore it. For me it became very fast just stressfull in an unexciting way,
    and extremly repetitiv. There is nothing really exciting between beginning and tower. And BA styled tower should have been an extra.
    Special crits in Bozia that you could do without discord where a better choice.

    Just my opinion, but Eureka and Bozia was muuuch better. I had so much more fun grinding there. And I did it a lot! xD
    But OC..., I don't know... I am sad. :C
    (8)
    Last edited by Heavenchild; 05-30-2025 at 08:07 AM.
    ♥♥♥

  4. #74
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,751
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Phantom Jobs definitely felt a bit lackluster in customizability when compared to their predecessor. It does however felt comfy in a refreshing way that they are one-time instead of needing to be replenished. My current minor issue with that is, logograms and fragments were quite a lucrative market that drawn me to Eureka/Bozja previously even after I got everything that I wanted out of the contents, and so far in OC I haven’t seen anything that could be tossed to market while not crashing the value so severely. I guess they will refine it further in future patches but who knows?

    I still have yet to join any Tower of Blood runs because it seemed to be a poor time investment for the moment & does not align with my current goals to max out all phantom jobs and acquire all base arcanaut’s gearsets, so I can’t say much on that front.

    I like how CE/FATEs always spawns quickly because there’s always something to do even when you want to take a small break from the CE/FATE train, be it treasure hunting, killing helping the pots, or even /gpose (lol). Then, when I’m ready to jump back in, there’s always one to join right away.

    Regarding the relic grind though, I feel like allowing us to trade in dupe demiatmas for the ones we need would be helpful. Say: trade 3 malachite demiatmas for 1 verdigris demiatma.
    (1)

  5. #75
    Player
    Saraide's Avatar
    Join Date
    Jun 2021
    Posts
    2,971
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Occult already feels kinda stale, the critical engagement feel basic and already repetitive. Phantom jobs are not really exciting because SE tried to play it safe despite as the previous two field ops having shown that this is exactly the place for broken series staple spells like death, reflect, etc. I havent even gotten to caring about the relic, that stuff is by definition just a thing that's tacked on to something. I cant even level other jobs in there which is pretty disappointing.
    (4)
    Quote Originally Posted by Orinori View Post
    Aren't you the same Saraide who makes every savage pf blacklist you because you can never do a mechanic correctly and constantly causes enrage wipes? Pretty ironic to read this lmfao

  6. #76
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    3,699
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Heavenchild View Post
    It makes me so sad to say this. I really looked forward to the new field content. But their late timing was bad and the
    content itself is for me personally much less fun than Eureka or Bozia was.
    I already feel like I don't want to play much more in this content.
    I loved field content so much, but this...

    I mean..., it is literally just porting, running to the crit, then beat up an enemy and then port back and port somewhere
    else and run there and beat up again and back again and so on, because the crits also spawn extremely quickly.

    There is not even time to explore the map because it stresses me out so much how often something spawns and gives
    the feeling that you miss something when you ignore it. For me it became very fast just stressfull in an unexciting way,
    and extremly repetitiv. There is nothing really exciting between beginning and tower. And BA styled tower should have been an extra.
    Special crits in Bozia that you could do without discord where a better choice.
    It's been pretty much my experience so far. Everything spawns fast but not at the same time so everybody on the map gets to run between each spawn, resulting in hunt train gameplay where you spend your time running and porting, tapping a fate that will die under 5s anyway, then move to the next, with the occasional interrupt from a CE spawning as well.
    The only different experience I have yet to go through is the gold farming which I assume is kinda zzZzZZz like it was in eureka, but at least doable in smaller groups that chill around.
    I was definitely expecting the same kind of atrocious grindy boredom with zero gameplay intricacies whatsoever like eureka or bozja (although they even watered down the logogram/lost action system to make sure we don't have any fun with it), but they actually managed to make it feel like a rush.

    Worse, there is literally nothing to work together for as a community in there.
    (6)
    Last edited by Valence; 05-30-2025 at 07:14 PM.

  7. #77
    Player
    AmiableApkallu's Avatar
    Join Date
    Nov 2021
    Posts
    968
    Character
    Tatanpa Nononpa
    World
    Zalera
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Heavenchild View Post
    I mean..., it is literally just porting, running to the crit, then beat up an enemy and then port back and port somewhere else and run there and beat up again and back again and so on, because the crits also spawn extremely quickly.

    There is not even time to explore the map because it stresses me out so much how often something spawns and gives the feeling that you miss something when you ignore it.
    If you want to explore the map, then just explore the map. The only thing stopping you is the person you see when you look in the mirror.

    There is an infinite supply of FATEs and CEs. You're not missing anything. They'll be there, waiting for you, when you're ready, especially if they're popping as quickly as you make them out to be.
    (1)

  8. #78
    Player
    Router's Avatar
    Join Date
    Apr 2024
    Posts
    99
    Character
    Router Modem
    World
    Excalibur
    Main Class
    Bard Lv 100
    They really need to sit down and figure out how to fix FATE scaling. It almost never feels right and the bosses either die in 15 seconds or 5 minutes with basically no in-between. Whatever algorithm they're using right now is fcked up
    (4)

  9. #79
    Player
    dspguy's Avatar
    Join Date
    Aug 2013
    Posts
    1,650
    Character
    Jain Farstrider
    World
    Leviathan
    Main Class
    Marauder Lv 100
    Quote Originally Posted by RenegadeInferno View Post
    Disagree, more of this please. Make people work for relics. They're meant to be a status symbol or can at least be revered as such by the playerbase.
    The HW grind was one of the best for relics that we have ever had.
    Respectfully disagree. What a "relic" is in an MMO has been watered down. Relics would last an entire expansion (at least) and be head and shoulders above everything else. They could be built upon from one expansion to the next. Or they had some use even outside the expansion they were earned in due to special effects (like the rez stick in EQ1 for clerics).

    Relics in this game have always been...well... not relics. We shouldn't "earn" a relic just to have it gathering dust a month or so later.
    (3)

  10. #80
    Player
    Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,291
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by dspguy View Post
    Respectfully disagree. What a "relic" is in an MMO has been watered down. Relics would last an entire expansion (at least) and be head and shoulders above everything else. They could be built upon from one expansion to the next. Or they had some use even outside the expansion they were earned in due to special effects (like the rez stick in EQ1 for clerics).

    Relics in this game have always been...well... not relics. We shouldn't "earn" a relic just to have it gathering dust a month or so later.
    Relics have been reduced to another annoyance in an overloaded inventory system.
    (2)
    Vive la résistance!

    Finalement, Boucles d'or goûta le porridge dans le bol de Bébé Ours. "Miam Miam, ce porridge est parfait!" dit-elle, et elle mangea le bol entier de porridge.

    Je m'habille comme une reine, je frappe comme une mule.

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