Quote Originally Posted by Radnar View Post
I see you have quoted an earlier post of mine, but I don't see how it responds to my original question. Responsive movement controls are a prerequisite to any sort of PvP.

Edit: Alright, unless maybe we're talking about World of Tanks. But those are tanks, man.
Or any other myriad of games that have PvP which focuses on other factors(I'd actually argue that movement is actually quite important in WoT). For example, Eve Online, which is pretty much the most pvp-centric MMO of them all, tactical and strategic planning matters far more than "responsive movement" on the field of engagement, which often times isn't even possible anyway.

This is not to say that responsive movement control is bad in any way, just that it's hardly a prerequisite for ALL PvP, which goes far beyond than just the kind you had in mind.