Quote Originally Posted by Luaq View Post
What I meant is if someone thinks the movement inertia is an advantage to the opposite team then they are missing the point that they to, the opposite team, has the same weakness so in the end it's making no difference.
It does make a difference. It introduces a random element to PvP that can and will determine the outcome of fights unfairly. Not only that, but it will impose a forced reaction time penalty on any "reacting" player in PvP-scenarios that is many times longer than the player's own reaction time + latency, preventing them from being able to react properly to any attack - effectively shifting the outcome of any PvP-encounter heavily in the favor of the initiating side and, again, dumb luck.

But most importantly: It will not. Be. Fun. Responsive movement controls are a prerequisite to any sort of PvP (and for that matter PvE) that desires to be seen as serious and not luck- or random chance-driven.