You could also use it as your advantage. The walking standing in between animation really made final fantasy an MMO that exceeded all the others in immersiveness, and for now that "reality" or "fluidity" is absent. Hope they put it back thereIf this was in PvP, I would never play it. Radnar explained it pretty well, it is a big advantage tool for the offensive team and can be used unfairly.
As for inertia, I don't care honestly, all I care about are the game play mechanics overall. I don't care if they have to sacrifice a thing or two to make the game play as smooth as possible.
Last edited by Luaq; 12-15-2012 at 02:29 PM.
There is absolutely no possible way to use movement inertia (or other animation sequences that lock your character in place when you change momentum) to your advantage in any gameplay scenario, be it PvE or PvP.
Also why did this thread get bumped? Please no.
I believe your right! However an animation will not make the server take longer to figure your position in the game.Not saying this is 100% correct, but I'll take a stab at it.
I'm pretty sure it was removed because it was causing the server to figure out your position slower, as well as making movement feel... sluggish. Need to quickly move out of the way of Ifrit's Eruption? Hold on there... accelerating... moving... decelerating... BOOM! When fractions of a second count, sometimes you have to sacrifice some realism.
The extra animation, while visually pleasing, does take up extra time in a characters movement. And with players that are subject to high ping. These few milliseconds can add up to almost half a second or more. With players with 200ms pings this can be hard for players that are overseas.
Personally I am okay with the extra time to display the animation.
Yes there is: fooling your enemy into running in a wrong direction, thus making them waste time on turning. You're not using your imagination, people.
There is no "overseas" with regional servers. Since we're getting them anyway...
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Last edited by KiriA500; 12-15-2012 at 10:52 PM.
If they do it the 1.0 way you will be locked down doing w/e you want ...and if they don't do it 1.0 way people will still complaint it looks fake.. 1.0 's movements work in a single player game but this is a MMORPG..movements of your char is the last thing you worry about.. seriously all this people complaining all the time i think they are on the wrong genre ..they don't understand the basics of a RPG
They got rid of the 1.0 way. But that doesn't rule out animation blending and smooth inertia animation. Take Guild Wars 2 for example. The animations themselves aren't all that great, but they still have it implemented with no trouble. Imagine if Square could pull it off with good animation. I know they could do it, they're clearly skilled enough.If they do it the 1.0 way you will be locked down doing w/e you want ...and if they don't do it 1.0 way people will still complaint it looks fake.. 1.0 's movements work in a single player game but this is a MMORPG..movements of your char is the last thing you worry about.. seriously all this people complaining all the time i think they are on the wrong genre ..they don't understand the basics of a RPG
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