Personally i enjoy having some inertia movements. I wonder why people prefer going from standing to run speed in 0.0001 seconds. But i don't understand why people think you should be able to do half the combat actions we have while jumping and backpeddling either.

I agree with animation lock holding you in place for a long period of time is not good when they design bosses that drop aoes you need to leave in an instant. I don't belive you should be able to attack and move for all attacks just because you don't have a cast bar.

I'd like to keep some sembalence of movement we currently have. Things like combat should be tuned with that in mind. AOE damage could start from the centerpoint and move to the edge of the max area. this your "walk" to run doesn't have much impact.

Issue is despite the move to a more mainstream style of MMO, i'd rather not have the cartoony MMO style controls and animations with FF dressing. I'd like to have FF14 with updated controls and server code, with a more manageable UI. I don't see a reason to remove animations, if they did so, that made fairly charming in its own right.