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  1. #1
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    Quote Originally Posted by Soukyuu View Post
    Inertia != animation lock.
    Besides, YoshiP said PvP is just there for the people who want it, but it's not his main focus. So bringing PvP into the thread is kinda a moot point.
    I'm sure they would just turn of the stop animation for the zones if it was a big deal, actually.

    But, I don't think its a moot point. The quality of pvp would obviously take precedent over a movement animation if it came down to one or the other.

    PvP sells games/keeps the subs rolling.
    (0)

  2. #2
    Player
    Soukyuu's Avatar
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    Mar 2011
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    2,086
    Character
    Crim Soukyuu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Montijin View Post
    The quality of pvp would obviously take precedent over a movement animation if it came down to one or the other.
    No, it should not. Not in a game that has a high lean on realism, lore, and PvE. PvP is only a bone thrown to those who absolutely want it, which is why it's going to be contained to arena-type events.

    PvP sells games/keeps the subs rolling.
    Not the case with FFXIV ARR, at least from what we have heard so far.
    (1)

    [ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]

  3. #3
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    Quote Originally Posted by Soukyuu View Post
    No, it should not. Not in a game that has a high lean on realism, lore, and PvE. PvP is only a bone thrown to those who absolutely want it, which is why it's going to be contained to arena-type events.

    Not the case with FFXIV ARR, at least from what we have heard so far.
    I'm talking about MMOs in general.

    PvP is the biggest part of an MMO for a large amount of people. Obviously that hasn't been the case historically with SE MMOs. If they are however looking to generate that market, which I don't think we can say for sure we know what they are truly trying to establish, then pvp would take priority is what I mean.

    You will never see a game with Warcraft-like subscriptions or other big games (GW2, SWTOR) sales numbers without the promise of an engaging pvp system. Are SE's ambitions set that high for ARR? I don't know. I just know that its nearly a priority to have a good pvp system if you want to try and make as much money as those titles.

    Edit: Also, where have they said that pvp is on the back burner compared to pve? Its not surprising to me in the slightest if that's the case, I'm just wondering if its been said.
    (1)
    Last edited by Montijin; 11-26-2012 at 09:33 AM.

  4. #4
    Player
    Cedri's Avatar
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    Jan 2012
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    Low orbit over Lake Superior.
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    904
    Character
    Cedri Vastal
    World
    Faerie
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Soukyuu View Post
    [*] Final motion blending animations are not implemented in the alpha.
    /thread...
    (4)

  5. #5
    Player
    Teakwood's Avatar
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    Oct 2011
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    589
    Character
    Vai Greystone
    World
    Zalera
    Main Class
    Arcanist Lv 90
    I -think- this is something they've stated as aesthetically pleasing but got removed from ARR to make the system work better overall. I'm a -little- sad about it, but I'm happier that they're putting playability first, as much as I like aesthetic touches.

    Edit: Although apparently I might be wrong? Awesome.
    (0)
    7UP!


  6. #6
    Player
    Junpei's Avatar
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    Mar 2011
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    446
    Character
    Gunso Gunso
    World
    Ragnarok
    Main Class
    Gladiator Lv 60
    People keep throwing around this blending animations quote. When it turns out to have nothing to do with Inertia, and only to do with the current attack/damage taking animation. I will rofl.

    SE said in the past and even Rukki did, they were removed.
    (3)

  7. #7
    Player
    Ryuuji's Avatar
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    Sep 2012
    Posts
    70
    Character
    Ryuuji Ryuu
    World
    Hyperion
    Main Class
    Archer Lv 60
    i want backpeddling to stay just so i can insult and call scrubs 'n casuals backpeddlers.
    (0)

  8. #8
    Player
    Kallera's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Ryuuji View Post
    i want backpeddling to stay just so i can insult and call scrubs 'n casuals backpeddlers.
    What in the Hells is this? This isn't a fighting game! This isn't "Final Fantasy XIV: A Realm KO'd"!

    The proper term is "noob"!! Not "scrub!"
    (2)

  9. #9
    Player
    Nayto's Avatar
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    Aug 2012
    Posts
    745
    Character
    Blake Ater
    World
    Excalibur
    Main Class
    Marauder Lv 65
    Quote Originally Posted by Kallera View Post
    What in the Hells is this? This isn't a fighting game! This isn't "Final Fantasy XIV: A Realm KO'd"!

    The proper term is "noob"!! Not "scrub!"
    Meh, they're all the same. Kids and their terminology lingo. Besides the answers song says "Walk free" alot so it's okay to use fighting game lingo. :P
    (0)

  10. #10
    Player
    odintius's Avatar
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    Mar 2011
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    901
    Character
    Odintius Baelsar
    World
    Coeurl
    Main Class
    White Mage Lv 80
    Don't think allot of people are going do a bunch of pvp but I could be wrong to lol
    (1)

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