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  1. #21
    Player
    DeathNoodles's Avatar
    Join Date
    Sep 2015
    Location
    Ul'dah
    Posts
    63
    Character
    Brynhildr Astra
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 100
    I'll do what I've always done which is wait and see how it is. If I don't like it, I don't play it. Frankly jobs are so different from how they felt in 2.0 that I'm willing to give them a chance here.
    (0)

  2. #22
    Player
    YovelaLindswood's Avatar
    Join Date
    Jun 2024
    Posts
    152
    Character
    Yovela Lindswood
    World
    Lamia
    Main Class
    Paladin Lv 100
    Quote Originally Posted by DeathNoodles View Post
    I'll do what I've always done which is wait and see how it is. If I don't like it, I don't play it. Frankly jobs are so different from how they felt in 2.0 that I'm willing to give them a chance here.
    I do too. I miss HW sch. ARR and HW were so fun to play. Its been a slow downtrend ever since. I want the game to do well but until I see changes i'm just gonna heal in wow. At least there my healers all have a fun damage rotation. Even holy priest has a more fun gameplay loop.
    (3)
    #FFXIVHEALERSTRIKE

  3. #23
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,166
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    Sure.

    For more DPS cool-downs. They’ll give us a 60s one and be showered with unending praise
    (1)

  4. #24
    Player
    YovelaLindswood's Avatar
    Join Date
    Jun 2024
    Posts
    152
    Character
    Yovela Lindswood
    World
    Lamia
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Connor View Post
    Sure.

    For more DPS cool-downs. They’ll give us a 60s one and be showered with unending praise
    Its going to be a combo action too. My baneful impaction will proc bane chungus which is just a single high potency aoe hit or something dumb.
    (3)
    #FFXIVHEALERSTRIKE

  5. #25
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,166
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    Quote Originally Posted by YovelaLindswood View Post
    Its going to be a combo action too. My baneful impaction will proc bane chungus which is just a single high potency aoe hit or something dumb.
    ‘We heard healers needed more engaging playstyles so we put more procs in your procs, please look forward to it’ lol. It’s chillingly plausible
    (3)

  6. #26
    Player
    Carighan's Avatar
    Join Date
    Apr 2018
    Posts
    1,385
    Character
    Carighan Maconar
    World
    Zodiark
    Main Class
    Paladin Lv 100
    Quote Originally Posted by YovelaLindswood View Post
    Its going to be a combo action too. My baneful impaction will proc bane chungus which is just a single high potency aoe hit or something dumb.
    Honestly the fact that it's a combo is a good thing in itself. FFXIV has way too many too rubish buttons already, so reducing actions onto single buttons when there's exactly 0 player agency involved anyways is a good thing. Makes that single button feel more meaningful + works against hotbar bloat. Of course, a bigger issue there is the 15-20 buttons wasted on healing that we never need to use.

    Like if Sage gets a 1-2-3 laser combo, of course that should be on one button. What'd be the point of splitting that up, unless in a stroke of having a stroke the devs decide to end the braindead 1-2-3 combo-ing this game uses for melees/tanks in favor of actual player gameplay say that sometimes you want to do 1-3 and something just 1-2 and stop there, etc.
    (1)
    Last edited by Carighan; 07-08-2025 at 06:51 PM.

  7. #27
    Player
    YovelaLindswood's Avatar
    Join Date
    Jun 2024
    Posts
    152
    Character
    Yovela Lindswood
    World
    Lamia
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Carighan View Post
    Honestly the fact that it's a combo is a good think in itself. FFXIV has way too many too rubish buttons already, so reducing actions onto single buttons when there's exactly 0 player agency involved anyways is a good thing. Makes that single button feel more meaningful + works against hotbar bloat. Of course, a bigger issue there is the 15-20 buttons wasted on healing that we never need to use.

    Like if Sage gets a 1-2-3 laser combo, of course that should be on one button. What'd be the point of splitting that up, unless in a stroke of having a stroke the devs decide to end the braindead 1-2-3 combo-ing this game uses for melees/tanks in favor of actual player gameplay say that sometimes you want to do 1-3 and something just 1-2 and stop there, etc.
    Realistically 123s should be on one button for all classes. Its not skill. Its just bloat. I get having 3 buttons for gauge generation reasons but the last thing healers need is a 123 combo. They need meaningful inter toolkit actions. Like how bane was a dot spreader. Like how assize was either a dps or heal action based on cleric stance. The reason the sam community was upset with kaitens removal was the same aas this. It removed inter toolkit agency. Hell i'd be fine if energy drain cost fairy gauge and biolysis had a chance to give you 5 gauge with each tick. Something that doesn't make every action in my toolkit feel like a complete vacuum from the rest.
    (3)
    #FFXIVHEALERSTRIKE

  8. #28
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    4,023
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    The only 1-2-3 that I'd argue as not being a 'bloat' would be PLD's & DRK's.

    One could easily choose to do 1-2-1-2-1-2-1-2 if they really need that extra MP... who knows... for survival (hey, I know this might be cursed lol)? It's niche, perhaps. But it's the only example I could think of from today's kits. That is the kind of 1-2-3 I wouldn't wish to be consolidated into 1 button press.

    If one of the healer could get that sort of 1-2-3, I wouldn't mind. But that's a very low bar to clear lol.
    (1)

  9. #29
    Player
    miraidensetsu's Avatar
    Join Date
    Jun 2017
    Location
    Gridania
    Posts
    614
    Character
    Luno Belfi
    World
    Behemoth
    Main Class
    Conjurer Lv 100
    Please, forget about Cleric Stance.

    That was a punish buttons with no real benefit. And it was just to cover for spaghetti code, not to add some real interaction.
    (1)

  10. #30
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,560
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    If I could, I would ask Yoshida just one question regarding healers:

    I know the intentional simplistic dps tools. Got it, it is what it is... But why all four healers NEED to have the same nuke and the same dot? Was not possible to think - at least - something more distinct, given that those 2 buttons are a huge chunk of what you press through an encounter?
    (1)

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