Quote Originally Posted by Astronis View Post
So...yes, it is a limitation on the game, because why in the bloody hell would SE make bots to play with people that were made anything like those kind of bots you're talking about?
Okay, look, the angle I am taking here is about deliberate choice, Trusts are deliberately made bad, they aren't an inherently broken mechanic that needs to have slow paced mechanics to keep up, no, bots can handle far more complex and faster mechanics than humans if the person making the bot wants them to, but no, they are deliberately made bad because they are there for an "if all else fails" alternative, and the devs still want players to default to playing with other people, just for solo play to be also possible.

They obviously don't want that to be the case for high end content of any kind, however, the discussion about the possibility of Trusts for high end content demands us to entertain the idea that this perspective could change, and the moment that perspective changes, so changes the goal of the bot being used, they no longer need to outright suck, in fact they need to be pretty good because of Enrages, so the quality of their play would naturally dramatically increase, since the goal around them would change.

Ultimately the point is that the perspective of "Trusts require slower mechanics" is hogwash, anyone who believes as much just doesn't understand how automation in games work, because computers can always be much faster than humans and will always handle deterministic tasks better, so the moment this is desired, the deliberate choices around the ways Trusts work would change.