IMO the real question is if those phantom abilities will meaningfully affect your baseline abilities or if it'll be just 5 additional oGCDs that you press on cooldown.
IMO the real question is if those phantom abilities will meaningfully affect your baseline abilities or if it'll be just 5 additional oGCDs that you press on cooldown.
Slowga and Dispel have historically not done damage, so 3 oGCDs you hit on cooldown and 2 situational utility oGCDs is my guess if Time Mage shares a template with the rest.
They all seem to give you five things, but those things aren't all clicky abilities. Some of them can be traits or passives, always on like essences. Presumably not all of the abilities are damaging attacks; there will surely be a dispel, a perception for traps, buffs and debuffs, heals and raises (rezzing inside the Forked Tower will only be possible with phantom job actions).
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