Quote Originally Posted by Kisshu View Post
On the Eureka v Bozja part. To me, Eureka makes me more involved in the zone compared to Bozja.

Currently doing all Eureka weapons on the Pagos stage, I want to do all the fates to get crystals and some extra light. So I'm going all over the zone, working to spawn these fates with other players. I could also kill mobs for exp, making the overworld mobs have more meaning than just fate spawners. Not many killed mobs en-mass on release, opting for the fate trains, but with the challenge log it's nice if you need extra exp.
Yeah the added xp boost from completing the challenge logs are nice too… you can hit two birds with one stone: advance your elemental level and spawn the fates.

From what little they’ve shown, it looks like it’s going to be a more Eureka-like setting, which is good… if I’m going to be spending a large chunk of my time there, I at least want interesting scenery! Bozja refined the action systems a little from Eureka, but it just wasn’t my kind of setting or storyline.

Eureka succeeded in that it ends up being a place I still enjoy going into, even though I’m done with everything but BA. But every few months or so I decide I want another shiny weapon, or I forgot to get the dyeable gear for a job, and back in I go! I even took one of my alts through it so she could have a nice relic. Bozja on the other hand… I did my time there and I’m done, unless I decide to go back for Cerberus.

So I hope the storyline and gameplay end up being engaging enough that the relic grind doesn’t feel like as much of a grind. And I want it to be self-contained… I don’t want to have to grind 30 fates in 3 different areas that don’t really have any connection to the story. I want to be immersed in the zone and its lore.