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  1. #71
    Player
    Sunhwapark's Avatar
    Join Date
    Oct 2017
    Posts
    428
    Character
    Dear Boy
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    I agree, it's not a very interesting map. But it does mean I can do other things in the game on those days - like fishing...
    (1)

  2. #72
    Player
    Elephantality's Avatar
    Join Date
    Aug 2025
    Posts
    22
    Character
    Vincenzo Terranova
    World
    Goblin
    Main Class
    Warrior Lv 75
    Quote Originally Posted by Absurdity View Post
    You hate Shatter and Secure but are somehow fine with Seize, the map with probably the most nonexistent balancing?
    It's a slightly worse Onsal. (Onsal is my favorite) Secure has too many objects that I accidentally target instead of actual enemies.
    (0)

  3. #73
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,230
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    I do love Seize, that's the map with the most tactical play in terms of layout. It's too bad it's harmed a lot by the lack of node and starting spawn balancing: cave always wins, north has one less node, layout severely pushes north and beach teams to fight, cave is too hard of access in comparison, the promontory nodes with great defensive positions are almost all in cave's team side.
    (0)

  4. #74
    Player
    MayuAmakura's Avatar
    Join Date
    Jun 2024
    Posts
    162
    Character
    Mayu Amakura
    World
    Alpha
    Main Class
    Ninja Lv 100
    All of FL design are garbage. Most of the time when you play maps with flags, they will either spawn in the base of an already winning team or spawn 20x times in the base of a losing team. It's very unfair how this works.
    (0)

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