Quote Originally Posted by Mawlzy View Post
This is why I've given up on Secure. Maybe the map has potential, but it seems to attract the same group of people who do not want to PvP that like Shatter.

The flags are particularly maddening because, once you've flipped one, the buff should allow the defending team to hang onto it with a significant numerical disadvantage.

Instead the enemy winks in the general direction of the flag and everyone runs away.
I stand by it, the best iteration of Secure was 2.0's release and it was ruined when they added points to kills and extra speed to mounts. Used to be that points were solely from holding points and busting nodes. It basically created a culture where each flag had a group of 8 fighting for it at all times and "deathblobbing" wasn't really a good strat.