Quote Originally Posted by Valence View Post
Only partially, especially in FLs because FLs turns into a zerg where crowd movements tend to always follow the same script. I have played old Secure, it was exactly like this, with the exact same patterns every time. This isn't a hazard that current Shatter also always plays the exact same no matter what. There is some replayability in the fact that yes, at the micro level you'll move differently which is already a huge gain compared to the pve we're getting, and if that satisfies you, then that's great for you. I however see zero negative with having adjustment and some rng at the macro level to shake the script and change macro patterns. This is what makes Seal Rock and Onsal better to me.

So I do indeed stand by that opinion.
Isn't this best demonstrates this type of thread to suggest ban a certain mode is absurd, pointless, and no developers will consider this as feedback?
If you like a mode, in your eyes everything will be merits to you; but that do not applies to everyone
This is sole reason Frontline modes on a rotation where everyone get their own day to enjoy
You can sugar coating Seize or me sugar coating Secure; we would never reach an agreement because we are on polar opposite; and community is on polar opposite
Again, what is the point of this thread?
If it is the day of mode you don't like, just go play something else instead force down everyone's throat