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  1. #11
    Player
    MisterNublet's Avatar
    Join Date
    Oct 2020
    Location
    Gridania
    Posts
    433
    Character
    Autechre Voidmoon
    World
    Midgardsormr
    Main Class
    Sage Lv 90
    Quote Originally Posted by CidHeiral View Post
    Shatter sucks but the new Secure is great. I disliked the original version but now it feels so active, there's always an objective and action happening. The terrain is much more interesting as well. Groups still do the rotating back and forth thing though the capture points but it's not nearly as bad as it was and more often results in actual fights.
    I must get completely different games then, because Secure is way worse than it was previously. The only time I see fights happening in this "rework" is when two teams begin to freak out near the end of the match when one team is a few hundred points away from winning.

    The other 90% of the time is spent with teams running away from each other when capping the side nodes. The biggest mistake they added to the map was the jump/warp pads. Before, there use to be small skirmishes while middle was active, now there is zero risk of committing an entire team to taking side nodes when everyone can jump straight to the middle platform after scaring away the other team. If someone takes a modicum of damage, time to flee into the jump pad.

    Even with the rework, Players still treat middle as a PvE event with the occasional Comet being thrown around.

    A bunch of pointless additions that only made the mode worse to play.
    (8)
    Last edited by MisterNublet; 05-09-2025 at 04:36 AM.