A decent reception beyond novelty?I feel like Secure is overall good and has had decent reception so I don't know about that.
Shatter has been a trainwreck as long as it's been introduced, just went downhill as we went. It was hated back then as much as it is today, we just didn't know it could get worse.
Seize has always been my favorite for the terrain layout, the rng, the capture mode and its more tactical feel than brainless onsal. Wish they'd balance the spawns though but considering how much it's overshadowed by whatever happens in the game with rng and teams being all over the place in terms of skill and whatnot, I'm not gonna cry a river if they don't.
Not sure how it's doing on Aether at this point since I quit playing it, but I played 50-60 matches and don't recall more than a couple that were anything other than dreadful.
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