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  1. #1
    Player
    Bureda's Avatar
    Join Date
    Jan 2022
    Posts
    243
    Character
    Bureda Ghodhand
    World
    Phoenix
    Main Class
    Rogue Lv 100

    Zesho Meppo - Useless Ability that just looks Flashy for 0.

    Hello Devs.

    I know you have this insane obsession to nerf NIN for absolute zero (0) reasons because you're too cowardly to adjust the NIN LB and turn this job into a fun and viable one.

    However, I am sure that even you can tell that Zesho Meppo is more of a danger to the user than to the target.

    Here is the issues as follows:
    - It does not damage, even when buffed with Bunshin.
    - It is very easy to block.
    - Reflect damage abilities do more damage to you than this ability does to them.
    - The animation lock is too long and leaves you vulnerable.
    - Nin is one of the jobs with the worst animations and this one takes the micky.

    I know in your mind you think you've given NIN a 'Phantom Rush' but in reality it's anything but that.

    Anyway, to end on a positive note. Well done on the animation changes. Keep it up, it's the right approach.

    Please remove this skill or make it worth using.

    Also, this is my perspective from ranked play.

    Thank you.
    (2)
    Last edited by Bureda; 04-07-2025 at 05:40 PM.

  2. #2
    Player
    ThreeBeastSmile's Avatar
    Join Date
    Jul 2014
    Posts
    51
    Character
    Raccam Tantaram
    World
    Omega
    Main Class
    Reaper Lv 100
    As a disclaimer, I haven't played nin seriously since before the 7.1 changes, so my opinions are feather-light at best.

    One of the reasons I haven't carried on with it is the degree of clunkiness that yes, Zeppo (idk why but I keep calling it Zeppo for shorthand), has introduced into its flow. Can't put my finger on what it is that's so annoying about it but it just feels so awkward to use. It's not the damage, I mean, it's doing 16k with Bunshin, and that's a standard chonk hit value. One that isn't subject to multiple button presses like vpr's Uncoiled Fury. Damage reflection skills are kind of rare, so can't say I share the same sentiments when it comes to those, even if it's 4000~ returned to 2000~ per hit base. Maybe it's how one hotkey becomes so many modifiable things now, and that the devs had to implement a damn priority system just to not trip over yourself navigating them.

    Either way I do agree there's something off with how it functions. It doesn't feel great to use... I'd rather have Doton-drifting trickery back for the big 1-2 follow-up (as far as I've tried, since 7.1 I wasn't able to pull Doton with me on the dash, maybe I just didn't try enough, plus my connection sucks for stability sometimes). 'Guess vpr stole away that tech.

    Nin is sorta lethargic now with all the stuff that's happened, and I really don't play it much because of it. Shame really, graphically I rather enjoy it.
    (1)
    Last edited by ThreeBeastSmile; 04-16-2025 at 04:33 AM.

  3. #3
    Player
    Bureda's Avatar
    Join Date
    Jan 2022
    Posts
    243
    Character
    Bureda Ghodhand
    World
    Phoenix
    Main Class
    Rogue Lv 100
    Quote Originally Posted by ThreeBeastSmile View Post
    As a disclaimer, I haven't played nin seriously since before the 7.1 changes, so my opinions are feather-light at best.

    One of the reasons I haven't carried on with it is the degree of clunkiness that yes, Zeppo (idk why but I keep calling it Zeppo for shorthand), has introduced into its flow. Can't put my finger on what it is that's so annoying about it but it just feels so awkward to use. It's not the damage, I mean, it's doing 16k with Bunshin, and that's a standard chonk hit value. One that isn't subject to multiple button presses like vpr's Uncoiled Fury. Damage reflection skills are kind of rare, so can't say I share the same sentiments when it comes to those, even if it's 4000~ returned to 2000~ per hit base. Maybe it's how one hotkey becomes so many modifiable things now, and that the devs had to implement a damn priority system just to not trip over yourself navigating them.

    Either way I do agree there's something off with how it functions. It doesn't feel great to use... I'd rather have Doton-drifting trickery back for the big 1-2 follow-up (as far as I've tried, since 7.1 I wasn't able to pull Doton with me on the dash, maybe I just didn't try enough, plus my connection sucks for stability sometimes). 'Guess vpr stole away that tech.

    Nin is sorta lethargic now with all the stuff that's happened, and I really don't play it much because of it. Shame really, graphically I rather enjoy it.
    That buffed damage sounds good on paper but in practice it's a multi-stage ability that hits multiple times, so, someone would have to not block/guard or mitigate it. Average gamer, not even high ranked will be able to block/guard Meppo after the first two hits. If a MNK uses buffed Phantom Rush that damage is happening instantly, there's no multi hits involved in the animation.

    You'll seldom get the 16k off but you'll always be hindered by the animation and the rotation.
    (1)

  4. #4
    Player
    Mercury_Grey's Avatar
    Join Date
    Nov 2018
    Location
    Ul'dah
    Posts
    149
    Character
    Jaune Belladonna-arc
    World
    Lamia
    Main Class
    Samurai Lv 100
    you do realize ninja is a poke job right now? not a full on deal 100% hp wiht 3 buttons and escape. it is why it has range and meele options. Your a NIN you go in deat some damage and get out. You aren't a dragoon, or a tank. if naything they buff zesho and should make the execute on LB same as RPR perfectio 20%
    (2)

  5. #5
    Player
    Bureda's Avatar
    Join Date
    Jan 2022
    Posts
    243
    Character
    Bureda Ghodhand
    World
    Phoenix
    Main Class
    Rogue Lv 100
    Quote Originally Posted by Mercury_Grey View Post
    you do realize ninja is a poke job right now? not a full on deal 100% hp wiht 3 buttons and escape. it is why it has range and meele options. Your a NIN you go in deat some damage and get out. You aren't a dragoon, or a tank. if naything they buff zesho and should make the execute on LB same as RPR perfectio 20%
    What does this reply have to do with anything? So what you're saying is DRG and MNK can poke better than NIN at a distance whilst being much tankier?

    What does those reply have you do with the issue of a skill that's poorly constructed and animated?

    Are you a developer trying to justify a rubbish design by trying to shift attention?
    (0)

  6. #6
    Player
    Mercury_Grey's Avatar
    Join Date
    Nov 2018
    Location
    Ul'dah
    Posts
    149
    Character
    Jaune Belladonna-arc
    World
    Lamia
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Bureda View Post
    What does this reply have to do with anything? So what you're saying is DRG and MNK can poke better than NIN at a distance whilst being much tankier?

    What does those reply have you do with the issue of a skill that's poorly constructed and animated?

    Are you a developer trying to justify a rubbish design by trying to shift attention?
    i couldn't even do basic coding without having to ask fro help 15 times. NIN is i dkon't know a NIN and the zesho hits 3 times
    (0)

  7. #7
    Player
    Bureda's Avatar
    Join Date
    Jan 2022
    Posts
    243
    Character
    Bureda Ghodhand
    World
    Phoenix
    Main Class
    Rogue Lv 100
    Quote Originally Posted by Mercury_Grey View Post
    i couldn't even do basic coding without having to ask fro help 15 times. NIN is i dkon't know a NIN and the zesho hits 3 times
    It's okay. I can tell. Every time you post something I think myself WOW, the devs of this game probably take this lovely individuals takes very seriously.

    Anyway, can you help me read this one?
    (0)

  8. #8
    Player
    Themarvin's Avatar
    Join Date
    Aug 2016
    Location
    Gridania
    Posts
    2,047
    Character
    Kurotora Iga
    World
    Zodiark
    Main Class
    Monk Lv 100
    adapt to it, other jobs also has some serious downsides as of current.
    (0)

  9. #9
    Player
    Bureda's Avatar
    Join Date
    Jan 2022
    Posts
    243
    Character
    Bureda Ghodhand
    World
    Phoenix
    Main Class
    Rogue Lv 100
    Quote Originally Posted by Themarvin View Post
    adapt to it, other jobs also has some serious downsides as of current.
    No, also, show me the Downsides of MNK, RDM, BLM, GNB, WHM and AST. In Crystal Conflict Mode.

    I am curious to hear your takes.
    (0)
    Last edited by Bureda; 04-27-2025 at 12:37 PM.

  10. #10
    Player
    Mercury_Grey's Avatar
    Join Date
    Nov 2018
    Location
    Ul'dah
    Posts
    149
    Character
    Jaune Belladonna-arc
    World
    Lamia
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Bureda View Post
    No, also, show me the Downsides of MNK, RDM, BLM, GNB, WHM and AST. In Crystal Conflict Mode.

    I am curious to hear your takes.
    You know you can play those jobs and see how others do. there is even a pvp guide out there for the latest patch that can help you learn the pros and cons of each job you want to learn
    (0)

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