The way you're framing this makes it seem like housing scarcity isn’t an issue, but your own actions contradict that. You recognize that plots get taken, often by inactive owners or limited availability, yet instead of acknowledging that the system creates unnecessary limitations, you justify taking advantage of it while arguing that others don’t deserve expanded options.
This isn’t about getting "better" housing for free, this is about offering an alternative to an outdated, restrictive system. Permanent housing exists in nearly every other MMO, and FFXIV is the only major game where housing expires due to inactivity. That isn't about player preference, that's a design flaw.
Your argument boils down to:
- If players truly want housing, they should settle for tiny apartments.
- If they want an actual home, they need to fight over a ward plot, accept demolition timers, and be grateful that they even got one.
- If they don't like these limitations, they should just deal with it.
That isn't a fair system, it's a gatekeeping mentality that prioritizes exclusivity over accessibility. You're defending a system that forces players into an uphill battle for a home while ignoring the fact that instanced housing could provide stability without affecting ward ownership.
And the subscription argument? Square Enix isn’t charging rent for a house, it’s charging for continued access to the game itself. Players remain subscribed for a variety of reasons beyond housing, and having permanent housing won’t suddenly make people quit. If anything, better housing options would improve player retention.
At the end of the day, permanent condos wouldn’t remove ward housing or limit your ability to own a plot they would give more players access to housing without interfering with your experience. If ward housing works for you, great. But acting like everyone else should just accept a restrictive system while you benefit from it isn’t reasonable.
You're misunderstanding the argument entirely. The issue isn’t whether individual players “deserve” a house, it’s that the current system is unnecessarily restrictive and creates artificial scarcity that forces players into an uphill battle for housing.
- The ward system limits availability, forcing players to either compete for rare plots or settle for apartments, which offer minimal customization compared to actual homes.
- No other major MMORPG removes housing due to inactivity. FFXIV is the exception. The idea of permanent condos simply adds an alternative option without removing existing ward housing or forcing plot owners to give anything up.
- Multiowners, those holding private houses and FC houses for themselves actively limit availability further, making it harder for new players and Free Companies to secure homes. While technically within ToS, that doesn’t mean it isn’t contributing to the larger issue of exclusivity and scarcity.
Comparing housing to raid loot makes zero sense. Housing is a persistent feature, not a temporary drop in an instance. The argument isn’t that people shouldn’t bid on plots; it’s that the system itself artificially restricts access, and alternative options like instanced condos would allow more players to participate without impacting ward plots.
At the end of the day, this discussion isn't about entitlement, it's about improving accessibility. Players shouldn't have to fight tooth and nail for housing when viable alternatives exist that would expand the system without taking anything away from current plot owners. If you prefer the exclusivity of the ward system, great, keep your plot. But dismissing reasonable solutions just because they don’t personally benefit you is gatekeeping, whether you admit it or not.