Quote Originally Posted by TheDustyOne View Post

The biggest problem with modern dungeon design though is just their current design directives and philosophy. They're too concerned with shoving a bunch of "think fast" AoEs where you can't stand still for 3 seconds, with which they'll justify obliterating caster design.
Thank you. Exactly this. And why PvP in this game is far superior to PvE.

I'm sure everyone agrees.