
Originally Posted by
Commander_Justitia
Idk, I think frontline was better when there was no exp yet. Because people only joined to win and PvP, not to do their roulettes or freaking moogle event fast losing grinding sessions. You maybe don't have to go down to 0 exp or moogle tomestones, but you could reduce it, so losing isn't so attractive.
It still popped regularly, just not the other less played modes where you had to wait hours or days to get a pop, but this is solved now anyway with the daily rotation. But maybe there should be a 48 mode too?
I don't like how the discussion about rewards always shifts to old feast rewards being made available again, as if SE has no other power than to reuse assets that already existed before. It is like acknowledging that someone sees PvP as nothing more than it could be, that they only care about past rewards but not about the future game mode.
There are so many rare items in the game from 1.0 and obscure methods like quick venture and item codes from stuff that you can no longer buy. Items that were released on some datacenters in some regions but not elsewhere. Items that already exist but are not dyeable yet after more than a decade of requests, like the sealrock glam. Nobody ever talks about these anymore.
There should be an item that needs dozens of wolf collars, or even hundred for a single piece
e.g. Having a turnin for 50 wolf collar to change the seal rock glam into a dyed version.
e.g. A stand alone PvP themed armor set that needs a fckton of wolf collars - like really grindy like a hunt mount.
otherwise series crystals still have no value, once you played 1 series to 30, you can almost buy everything you really want. Besides all the reskin glam.
While I liked the upgrades to hellhound weapons, they introduced a new item that you need for it, so crystals are still in high supply...Maybe 10000-15000 crystals should let people buy 1 of those red upgrade items directly...
What about a hellhound armor that can be upgraded with subtle red effects too?
Players would be busy a whole year if they make it grindy. PvP Relic... Still a lot of untouched potential for PvP, for a crowd that is maybe done with PvE.