Quote Originally Posted by Voidmage View Post
Sorry to be rude but that is only your opinion.
I am a BLM main since early HW and have done raiding on it, even in horrible fights for it like Endsinger or P3S.
While I am probably one of the few who hasn’t that much of a problem with the changes it does play completely different.
The only same thing is the buttons you press but the rest is just a shadow of the former job.
Paradox in ice phase has no meaning, in fire phase it is only there for firestarter and the change to thunder made the job lose one huge part of its planning aspect, not to mention sharpcast being gone.
The entire problem with it right now is that its skills are meaningless because they originate from the design standpoint of the timer itself.
It’s just damage in different potencies and flavors now without any strategy involved and lol triplecast for blizzard is not a gap between skill.
There is no real difference between skill floor and skill ceiling anymore and to be blunt I am tired of casual players who never tried to master that job before coming out now to tell everyone how much better it is or that the changes aren’t such a big thing.
If they hadn’t gutted PCT in the same patch I am sure many would have left this job.
It’s good if you and others like the changes but don’t pretend the job hasn’t gotten a huge rework.

A job shouldn’t only be fun in high end content but everywhere and that is another huge problem with the raids nowadays.
Because job complexity is in the gutter it has become the only form of skill expression which means raiders get all the “fun” mechanics while everyone else is left bored to death.
Raids are just scripted boss fights and the jobs are designed to not get in the way of the encounter design and to make them interesting they get their difficulty increased, get mechanics that were cut for normal mode and called savage.
I mained Black Mage since ARR. I played it through every bit of content that was available. I built my Black Mage for Spell Speed even before Yoshi-P came out and said that's how he build his Black Mage. So while I'm casual, I speak from experience, that's how I can say that you are wrong and that the changes to Black Mage aren't some huge, fundamental change to how the class works. It's a tweak that makes it slightly easier to play. But the ceiling and the floor are still a long ways apart.

But if these changes that allow more people to play and enjoy a job like Black Mage make you feel bad because you now feel less superior to those other players that struggled with it in the past, well, that's on you and I don't feel bad for you even a little bit.

But please, continue to whine about how you feel less superior to others because a job got a quality of life improvement.