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  1. #41
    Player
    Miguel85NYC's Avatar
    Join Date
    Nov 2012
    Posts
    146
    Character
    Lord Raziel
    World
    Balmung
    Main Class
    Gladiator Lv 71
    This is actually cool for people who have disabilities and can't raid because of it.
    (3)

  2. #42
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,780
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Eastwall View Post
    I think there should just be a job that is easy to play and only need one button instead of having These kind of plugin. Dual pistol deadeye in gw2 only need to auto attack, but the drawback is this build only does 30k When a hard to play class does 45k. But that's enough damage in a lot of the content.
    Except, in creating such an option in XIV, there is no simple weapon-swap through which to redeem the class you've decided to smother / infantilize. And then you'll have people who want the job (which is only that build) to perform well enough for literally all content week 1 despite it taking 5% the effort from performing the job's own mechanics*.

    * The only balancing point possible for which is to make 80+% of gameplay just raid mechanics so that the margin in combined effort really is then sufficiently small to warrant the close performance / to not oblige less skilled players to use the easier build just to have more reliable output.
    __________________________________

    ASIDE:

    There is sensible accessibility and consolidation, and then there's braindead options that frankly should not be enticed but, if introduced to XIV, almost certainly would be if sold as a complete experience. But here's the kicker: So long as we sell them as such as therefore don't expect them to perform competitively, EVERY job can be played in a braindead manner in casual content, and it doesn't at all require gutting the job as a whole.

    I don't understand why we would need to pander to weird forms of active self-manipulation. While, yes, if given the choice between playing a job with 8 buttons for 80% of the cDPS of the job most similar in profile or playing with 8 out of 30 buttons on that similar job for 80% of its maximal performance, many may prefer the first, it's still a nonsense distinction for however long as we can and regularly do play multiple jobs within a gear type, making it barely any if at all less "obligatory" to swap to a job that isn't automatically neutered as to un-neuter one's own performance.
    (0)
    Last edited by Shurrikhan; 05-02-2025 at 12:15 PM.

  3. #43
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,570
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Miohazuki View Post
    Wow is still in self destruction mode and it is because they listen to western audience .lucky for us ffxiv developers only listen to japanese audience .hence why this game is good .if they started listening to so called experts here in na or Europe this game would had been doing as bad as wow .
    So no reason to waste time what wow is doing .
    Hate to break it to you, but the JP audience isn't the golden land that you think it is.

    Dawntrail media tour build had Sage with AOE Dot that could be stacked with the single target dot. The most probable reason why this was removed is because, believe it or not, JP players complained about it. Something they also want is the ability to extend healer Dot duration to 60s by pressing it twice so they can "focus more on other things without forgetting about DoT uptime" or something like that.

    I also unironically read about JP players complaining about Energy Drain on Scholar again and want it removed because apparently, some JP players take Energy Drain optimization to a ridiculous level and basically refuse to use Aetherflow on healing/mitigation skills.

    JP playerbase really isn't the promised golden land. They got their own issues.
    (8)

  4. #44
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    3,944
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    The community in XIV:

    > Has a hate boner for anything rng requiring adjustment, wants to follow sets of execution.
    > Complains when someone shows up and asks for combos or whole rotations to be condensed into a single button because everything is a predictable sequence where context doesn't matter.
    (1)

  5. #45
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,570
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Valence View Post
    > Complains when someone shows up and asks for combos or whole rotations to be condensed into a single button because everything is a predictable sequence where context doesn't matter.
    One is not like the other... condensing combos like we have them in PvP is hardly the end of the world and in fact would be quite welcome for a variety of jobs (SAM especially since it would condense 9 GCD slots down to 5 for the different combo branches), but full-on autogameplay, potentially with context-based logic like cooldown timers, by repeatedly pressing a single button is a different beast altogether.

    I agree though, the predictability of basically everything (and the forced timer alignment of 30s, 60s and 120s for everything) is kinda awful.
    (0)

  6. #46
    Player
    Kacho_Nacho's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    2,680
    Character
    Kacho Nacho
    World
    Coeurl
    Main Class
    White Mage Lv 98
    I've been sitting here wondering why this couldn't be accomplished with macros already.

    (0)

  7. #47
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,570
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Kacho_Nacho View Post
    I've been sitting here wondering why this couldn't be accomplished with macros already.

    It can, but fairly clunky unless you happen to play at 2.00s GCD timer, because you can only input delays in full seconds. Would also mean you effectively are going for single-weaving.
    (1)

  8. 05-02-2025 06:33 PM

  9. #48
    Player
    Kranel_San's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    991
    Character
    Krann Starwarden
    World
    Zodiark
    Main Class
    Reaper Lv 100
    As someone who has been asking for PvP combos in PvE content for so many years, I certainly do not like the idea of one-button rotation WoW has implemented.

    Now, you might think my statement here is contradictory, but the truth is that I prefer the PvP combos we have right now because they reduce unnecessary button bloat of combo skills (Example: 1,2,3 reduce to 1 button). This is going to free up a couple of other buttons for you to have any other skills in them (or items). Say, to have single-target basic combo at button 1, AoE basic combo at button 2, a Shield action at button 3, and so on.

    If we have everything in one or two buttons, that'd be just too much. It's the extreme that I don't want to see in any video games.

    Of course, I'm speaking here from my experience playing ESO and GW2, in which the entire hotbar is around ten buttons, but still has enough depth to make it engaging and interesting, which is what I'd like to see.
    (1)

  10. #49
    Player Kuroka's Avatar
    Join Date
    Aug 2016
    Location
    Limsa
    Posts
    3,702
    Character
    Ulala Ula
    World
    Shiva
    Main Class
    Reaper Lv 90
    NO. I know there already cheaters that do that, but once this is added im out. This is so low, this literally is "ehhh i dont like battle in an action rpg, i dont wanna fight for story, just watch a movie.." so JUST GO AND WATCH SOME YT or anything - the game isnt for you, even if you like your aesthetics. This is not second life or anything, even if some ppl treat it that way.
    (6)

  11. #50
    Player
    Bibine_Bine's Avatar
    Join Date
    May 2023
    Posts
    82
    Character
    Bibine Bine
    World
    Mateus
    Main Class
    Sage Lv 100
    Quote Originally Posted by Renaclock View Post
    So WoW is implementing one button rotation with slower GCD.
    Seems like a good idea to make the game accessible while keeping the skill expression.
    Kind of like modern/classic input in SF6.

    I wonder if xiv could have this too and then make jobs ratation a bit harder?
    I'm strongly against one button rotations in any form.
    One button rotations with a slower GCD would be even worse because then not only would the rotation be braindead easy, the people that opt to do it would just be performing worse on top of that.

    Also technically this already exists, because you can make a macro for a one button rotation, and the wait function can't do decimals so it is slower.
    (1)

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