Page 4 of 8 FirstFirst ... 2 3 4 5 6 ... LastLast
Results 31 to 40 of 75
  1. #31
    Player
    Themarvin's Avatar
    Join Date
    Aug 2016
    Location
    Gridania
    Posts
    1,996
    Character
    Kurotora Iga
    World
    Zodiark
    Main Class
    Monk Lv 100
    fewer skills to use yes, rotatating on buttons no thank you... alot of moves and skills seem like more or less a waste of time, especially as often they ruined the cool older looking graphics and more for it.
    (0)

  2. #32
    Player
    Veritas-Ancora's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    917
    Character
    Mother Vain
    World
    Gilgamesh
    Main Class
    Reaper Lv 100
    RPR has plenty of buttons to press, I wouldn't mind having the braindead 1-2-3 on one button. Would save up some space so I can put other buttons on my bar.
    (1)
    _________________________________________________________________________________________________________________________

    Mother Vain
    Founding Leader for <TAINT> on Gilgamesh, the world's largest LGBTQIA+ gaming community

    Giving OVER 3,000+ human beings around the world somewhere to call home since ARR beta.
    https://tiny.cc/taintinvite/

  3. #33
    Player
    Miohazuki's Avatar
    Join Date
    Jun 2023
    Posts
    116
    Character
    Kuina' Shirogane
    World
    Odin
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Renaclock View Post
    So WoW is implementing one button rotation with slower GCD.
    Seems like a good idea to make the game accessible while keeping the skill expression.
    Kind of like modern/classic input in SF6.

    I wonder if xiv could have this too and then make jobs ratation a bit harder?
    Wow is still in self destruction mode and it is because they listen to western audience .lucky for us ffxiv developers only listen to japanese audience .hence why this game is good .if they started listening to so called experts here in na or Europe this game would had been doing as bad as wow .
    So no reason to waste time what wow is doing .
    (1)

  4. #34
    Player
    TheInsomniac13's Avatar
    Join Date
    Mar 2025
    Posts
    91
    Character
    Fufuka Fuka
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Miohazuki View Post
    Wow is still in self destruction mode and it is because they listen to western audience .lucky for us ffxiv developers only listen to japanese audience .hence why this game is good .if they started listening to so called experts here in na or Europe this game would had been doing as bad as wow .
    So no reason to waste time what wow is doing .
    FF14 a good game? Are we playing the same game? This game has become worse with every expansion to the point were the only think keeping me here was a good story, as a friend of mine describet it, FF14 is a very Good Visual Novel interupted by medicore time waster combat. And that was when we just reache Stromblood gameplay and Dungeon designe gone even further down since then. And now with DT driving the story against the wall. I really cannot consider FF14 to be a good game.
    (11)

  5. #35
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,470
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Innately nothing wrong with this, but the developers wouldn't substitute, e.g., loss of additional actions there by condensing into 1 button wouldn't mean complexity elsewhere,

    and to be honest the point about accessibility is kinda...

    This is one of the worst games I have ever played for accessibility,
    (2)

  6. #36
    Player
    Reimmi's Avatar
    Join Date
    Mar 2018
    Posts
    1,266
    Character
    Nia Niyah
    World
    Hyperion
    Main Class
    Dancer Lv 100
    I would take it for them to massively increase the skill ceiling again
    That won't happen tho
    (3)

  7. #37
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,707
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Some useful context:

    In WoW, there is already an addon that tells you what to hit each GCD for those who don't want to have to care, and (much like XIV's XIVCombo, but worse) another than can swap out skills automatically (if clunkily). Both innately involve slight penalties --- the first is not-necessarily-optimal rotation (since context actually matters on occasion in WoW, unlike here pre-death outside of choice of opener) and the second costs a fraction of uptime (like native macro-ed multi-actions here).

    What they're doing is essentially trying to take some of the most demanding or QoL-favorable addons and make those available to the base game. It also allows them (since this comes with restricting addon APL further in particular ways) to set whatever punishment they believe will maximize long-term player-count between incentivizing greater gameplay engagement and easing off its requirements for those who would rather spend less focus (at least, on combat).

    Still not entirely sure I agree with that, but the overall situation makes sense.

    Similarly, here I wouldn't mind seeing "combo" bloat that is still of banking/visual/thematic use turned into a button each if we're not going to make actual combos (synergetic but independent actions capable of multiple significant orders each instead of mere button traps).

    I'd prefer the second, especially if we could trim out bloat elsewhere, but barring that, optional consolidation (with the button-trapping removed for those who want a button per skill for the... flavor(?) of it but would doubtless desire parity despite this, or ideally even a bit more meaningful control so it is actually of some value, however situational or minor in overall performance) just makes more sense to offer than to not.
    (1)

  8. #38
    Player
    brinn12's Avatar
    Join Date
    Feb 2022
    Posts
    206
    Character
    Lua Navkov
    World
    Brynhildr
    Main Class
    Black Mage Lv 80
    The accessibility would be improved by minimizing the number of button presses, considering Square Enix has already made the 'what do I press?' part pretty obvious. Just look at MNK, VPR, SMN, PCT, and RPR — all released or reworked recently. Not even BLM was spared.

    Personally, I think players should be incentivized to learn, not the opposite. That said, I don't see how this would harm the game any more than the recent job changes have, and I wouldn't be against it, as long as the GCD lock cannot be bypassed by any 3rd party tool.
    (0)

  9. #39
    Player
    Stasya's Avatar
    Join Date
    Oct 2021
    Posts
    397
    Character
    Stasya Astolfofangirl
    World
    Phoenix
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Miohazuki View Post
    Wow is still in self destruction mode and it is because they listen to western audience .lucky for us ffxiv developers only listen to japanese audience .hence why this game is good .if they started listening to so called experts here in na or Europe this game would had been doing as bad as wow .
    So no reason to waste time what wow is doing .
    Bwahahahahahahahahahahahahahahahaahahahahahahahaahahahahahahahahaahahahahahaahahahahaahahahah.
    (3)

  10. #40
    Player
    TakoyakiLala's Avatar
    Join Date
    Dec 2024
    Posts
    228
    Character
    Gigileo Hihileo
    World
    Faerie
    Main Class
    Black Mage Lv 62
    FFXIV was way ahead of WoW on this with Summoner!
    (0)


    Never forget your one true friend.

Page 4 of 8 FirstFirst ... 2 3 4 5 6 ... LastLast