I mean most healers already play with 2 buttons, so one might be okay.
I mean most healers already play with 2 buttons, so one might be okay.
I'd rather have 2 specs for jobs.



I think there should just be a job that is easy to play and only need one button instead of having These kind of plugin. Dual pistol deadeye in gw2 only need to auto attack, but the drawback is this build only does 30k When a hard to play class does 45k. But that's enough damage in a lot of the content.




SMN you meanI think there should just be a job that is easy to play and only need one button instead of having These kind of plugin. Dual pistol deadeye in gw2 only need to auto attack, but the drawback is this build only does 30k When a hard to play class does 45k. But that's enough damage in a lot of the content.
As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.
I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess


fewer skills to use yes, rotatating on buttons no thank you... alot of moves and skills seem like more or less a waste of time, especially as often they ruined the cool older looking graphics and more for it.



RPR has plenty of buttons to press, I wouldn't mind having the braindead 1-2-3 on one button. Would save up some space so I can put other buttons on my bar.
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I hope the devs are listening. We need the devs to please listen.

Wow is still in self destruction mode and it is because they listen to western audience .lucky for us ffxiv developers only listen to japanese audience .hence why this game is good .if they started listening to so called experts here in na or Europe this game would had been doing as bad as wow .
So no reason to waste time what wow is doing .
FF14 a good game? Are we playing the same game? This game has become worse with every expansion to the point were the only think keeping me here was a good story, as a friend of mine describet it, FF14 is a very Good Visual Novel interupted by medicore time waster combat. And that was when we just reache Stromblood gameplay and Dungeon designe gone even further down since then. And now with DT driving the story against the wall. I really cannot consider FF14 to be a good game.Wow is still in self destruction mode and it is because they listen to western audience .lucky for us ffxiv developers only listen to japanese audience .hence why this game is good .if they started listening to so called experts here in na or Europe this game would had been doing as bad as wow .
So no reason to waste time what wow is doing .


Bwahahahahahahahahahahahahahahahaahahahahahahahaahahahahahahahahaahahahahahaahahahahaahahahah.Wow is still in self destruction mode and it is because they listen to western audience .lucky for us ffxiv developers only listen to japanese audience .hence why this game is good .if they started listening to so called experts here in na or Europe this game would had been doing as bad as wow .
So no reason to waste time what wow is doing .



Hate to break it to you, but the JP audience isn't the golden land that you think it is.Wow is still in self destruction mode and it is because they listen to western audience .lucky for us ffxiv developers only listen to japanese audience .hence why this game is good .if they started listening to so called experts here in na or Europe this game would had been doing as bad as wow .
So no reason to waste time what wow is doing .
Dawntrail media tour build had Sage with AOE Dot that could be stacked with the single target dot. The most probable reason why this was removed is because, believe it or not, JP players complained about it. Something they also want is the ability to extend healer Dot duration to 60s by pressing it twice so they can "focus more on other things without forgetting about DoT uptime" or something like that.
I also unironically read about JP players complaining about Energy Drain on Scholar again and want it removed because apparently, some JP players take Energy Drain optimization to a ridiculous level and basically refuse to use Aetherflow on healing/mitigation skills.
JP playerbase really isn't the promised golden land. They got their own issues.
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