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  1. #41
    Player Ardeth's Avatar
    Join Date
    Apr 2016
    Location
    Ul Dah
    Posts
    1,099
    Character
    Peter Redhill
    World
    Halicarnassus
    Main Class
    Bard Lv 100
    If you think the core loop or job design philosophy is going to change, you're in for a rude awakening.
    (2)

  2. #42
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    1,915
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Ardeth View Post
    If you think the core loop or job design philosophy is going to change, you're in for a rude awakening.
    Most people should have realised this by 7.0 that nothing is changing, they even stated they weren't going to simplify more jobs despite Black mage and all the changes in 7.0 to further build upon endwalkers simplification, so even when they say 8.0 will have job reworks we should remain doubtful.

    As much as people are holding out hope for 8.0 everyone should keep expectations very low.
    (5)

  3. #43
    Player
    Gwenkatsu's Avatar
    Join Date
    Jun 2024
    Posts
    288
    Character
    Gwenkatsu Furokane
    World
    Shiva
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Miguel85NYC View Post
    What else should I add??
    I want them to pay the sub fee to me, not vice versa.
    I want all my retainers to become real people, sent to my house, to do my laundry.
    And I want a magical glowing sword so I can finally get the respect I deserve from my neighbors.

    SE, I'm waiting!
    (0)

  4. #44
    Player
    Gwenkatsu's Avatar
    Join Date
    Jun 2024
    Posts
    288
    Character
    Gwenkatsu Furokane
    World
    Shiva
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Exmo View Post
    - where's Poochy?
    He returned to his home planet.
    So there's a fair chance we meet him during the next stages of Cosmic Exploration.
    (0)

  5. #45
    Player
    Misutoraru's Avatar
    Join Date
    Aug 2013
    Posts
    947
    Character
    Misutoraru Valkyrie
    World
    Cerberus
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Exmo View Post
    - more better gameplay.
    - increased happiness when playing game.
    - Zenos returns as best friend.
    - where's Poochy?
    - better forum posts.
    Everything except Zenos, hell no. For a first time something dead should stay dead.
    We have far too many revival (looking at you the white head cat lady).
    And yes Poochy please return to us
    (0)

  6. #46
    Player
    Misutoraru's Avatar
    Join Date
    Aug 2013
    Posts
    947
    Character
    Misutoraru Valkyrie
    World
    Cerberus
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Rithy255 View Post
    No matter what you do job exclusion will happen due to stupid reasons. You can even still see jobs underperform and not be meta despite everything we've given up for "balance"

    Game is held back by being too scared of job exclusion or a actual "meta" forming, because of this we have safe plastic fake balance, which truly does hurt my interest in job design entirely as theirs no real job to be invested or feel like my pick has anything interesting.

    I can understand not wanting to go back to HW design or not wanting the game to be imbalanced, I agree to a extent that we shouldn't just revert to old designs, but we've given up so much in terms of job design where honestly the game for me would be a lot more interesting and fun if they took even a slight risk towards making jobs feel unique, theirs no point in having 21 jobs if we actually only got 4 (tank, melee, ranged, healer)
    A diverse and uniqueness of jobs are welcome, but I think they should remain the in their role. Like 4 tanks would stay tank with different play styles, as with 4 healers and those DPS.
    Talent tree or perk that change the basic role like WOW or SWTOR will be a big no for me at least at the current status of game and the track records of the job balancing team
    (0)

  7. #47
    Player
    hydralus's Avatar
    Join Date
    Jun 2016
    Posts
    1,107
    Character
    Keiho Fukiku
    World
    Balmung
    Main Class
    Warrior Lv 50
    Quote Originally Posted by Gurgeh View Post
    *Wall of text I ain't gonna read*
    You're absolutely addicted to complaining about this game. Which like 90% of the people on this forum are, but still, you're a particularly bad case.
    (4)

  8. #48
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    1,915
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Misutoraru View Post
    A diverse and uniqueness of jobs are welcome, but I think they should remain the in their role. Like 4 tanks would stay tank with different play styles, as with 4 healers and those DPS.
    Talent tree or perk that change the basic role like WOW or SWTOR will be a big no for me at least at the current status of game and the track records of the job balancing team
    If it means I can be a melee healer then that would be great for me I'm sick of healers being mages and mages only.

    Though If they choose to stagnate I much rather they just try things instead of being scared, hence I rather they do cool and interesting stuff instead of keeping this design
    (1)

  9. #49
    Player
    Kisshu's Avatar
    Join Date
    Mar 2014
    Posts
    480
    Character
    Nica Kisshu
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Misutoraru View Post
    Isn’t Eureka the attempt to give some old MMO feel back into FFXIV. Dangerous open world, grind fest, elemental resistance, content work best with a group. However, I remember the reception was mix, complain include long grind, grouping barrier with friends that out level you, FATE train being the most viable way of levelling and if you miss it you miss out a lot.
    I was in JP dc back it SB era and even in JP dc it wasn’t a very well received content
    The main issue with Eureka in the beginning was that they hinted it would be a FFXI experience. Problem is that it's more like someone talking about FFXI and someone else trying to program it, only listening to the bullet points.

    So it was grindy because FFXI was grindy, but XIV's combat system is not really made to be chaining monsters en masse with how often you press buttons. XI's combat system was engaging auto attacks untill you got enough TP, then did a weapon skill, perhaps coodinating with the party for chain skills and magic bursts. And since ou didn't press a lot of buttons, you actually had time to chat in combat.

    And the dangerous world, XI always had a rabbit that could kill you, but monster placement was mostly well laid out. In Eureka they just dropped a clump of monsters in an area.

    In XI, all monsters had an elemental alignment, so fish and crabs were water based, resisted water and fire, and were weak to lightning. Since XIV couldn't really do actual resistances for monsters, we just got the elemental wheel.

    Players quickly picked up that fate trains were the way to level, and it also gave the crystals for weapon upgrades. And then they released Pagos where the pop chance was much worse than Anemos, slowing it all down a lot.
    (5)

  10. #50
    Player
    Keumjo's Avatar
    Join Date
    Jul 2017
    Location
    U'ldah
    Posts
    196
    Character
    Dami Nicha
    World
    Coeurl
    Main Class
    Arcanist Lv 40
    I mean, I'm out after the FFXI raids are done unless I see some significant changes, or at the very least something more tangible than that "please look forward to it" crap. This entire expansion has felt like a cheap knockoff of previous expansions with the story. While the dungeons and fights have been way better, battling is still so thoughtless and boring that I struggle to even stay awake if I play after a work day. Also, 6 years waiting for hats or the promised hairstyles on viera/hroth to make up for no hats is so freaking dumb. I have shit I paid for pre-viera that I still can't use because they can't be bothered. They dropped the ball and released them in that state but still want our money but don't want to do the work, don't really care what their excuses are at this point. I have zero faith in them as developers. And yeah, until the FFXI raids are done, I'll remain here complaining about it because you can't access the forums if you aren't subbed and they don't give you exit interviews when you leave so this is the only way I can say how I feel about the current state of the game.
    (2)
    Coeurl - Astrologian - Wannabe Fisher

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