There will always be a meta/best talent build. Giving us talents and build diversity would practically change nothing. The only thing you would see are less experienced players handicapping themselves with the wrong talents.




A meta forming doesn’t necessarily mean that the system is useless as it provides variety in a lot of different content and many people may prefer safety over raw DPS
As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.
I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess


This always seems like a good idea but invariably what happens is one build or set of perks ends up being the best and it is the one that is enforced by the players and the only viable option they allow. It is the illusion of choice.




I kinda think the majority that are gonna quit already did. Quit is a big word of course, many of them will probably eventually login again even if it's in a few years.
I think they are likely to make different interior sizes work in all houses and they said they intend to revisit Island Sanctuary, so hopefully that is for adding houses. I think that's all the changes they are likely to do, but of course they should really try to match what WoW has just done by fixing some house bugs and making everyone able to get a house.
The glamour is pretty good really. I think they overdo the job-specific sets so they are a variation of the same thing each expansion though.
I could see them potentially trying something like different or tougher FATEs, but I think there is no chance they will ever take the open world seriously. It's not their focus; it never has been their focus. It's all instanced, and they contain things like that to sidequest areas that were named Field Operations.
They have been trying to make dungeons better but this has primarily been the bosses. Their best attempt at making dungeons anything like they used to seems to be V&C. I think one way or another, they will continue to streamline the pathways so that first timers don't get confused and lost. One interesting thing though is they didn't remove Final Sting in Qarn after all, so maybe they are still open to trash having mechanics.
I believe they intend to change jobs and they have mentioned skill trees, talents and ability points so we'll see where all that goes.
Have you seen the Glam from mobile verison? Once you get the piece it gets save Automatically so you can throw the item awat and it tells you if you missing a piece and where to find it. Retail Glam is complete trashI kinda think the majority that are gonna quit already did. Quit is a big word of course, many of them will probably eventually login again even if it's in a few years.
I think they are likely to make different interior sizes work in all houses and they said they intend to revisit Island Sanctuary, so hopefully that is for adding houses. I think that's all the changes they are likely to do, but of course they should really try to match what WoW has just done by fixing some house bugs and making everyone able to get a house.
The glamour is pretty good really. I think they overdo the job-specific sets so they are a variation of the same thing each expansion though.
I could see them potentially trying something like different or tougher FATEs, but I think there is no chance they will ever take the open world seriously. It's not their focus; it never has been their focus. It's all instanced, and they contain things like that to sidequest areas that were named Field Operations.
They have been trying to make dungeons better but this has primarily been the bosses. Their best attempt at making dungeons anything like they used to seems to be V&C. I think one way or another, they will continue to streamline the pathways so that first timers don't get confused and lost. One interesting thing though is they didn't remove Final Sting in Qarn after all, so maybe they are still open to trash having mechanics.
I believe they intend to change jobs and they have mentioned skill trees, talents and ability points so we'll see where all that goes.
I'm not going to quitWe all quit!
These are our demands
New housing system. Similar to FF 14 mobile
Better Glamour, JUST like FF 14 mobile
Better leveling experience
Better open world
Better Dungeons and not the same trash we been getting every expansion.
Improve Job changes
What else should I add??


Cooking Mama and Hello Kitty Island Adventure are the perfect games for the great exodus 8.0 players if they wanna relive that good ol 7.0 magic. x)
Never forget your one true friend.



If you quit, give me all your gil. Thanks!



Been playing this for over a decade at this point.
I simply do not expect anything major changing with 8.0. This is simply the road we've been on and I do not see the devs changing trajectory. I used to be bitter about it, gnash my teeth and comment on X and Y and Z changes I want to see, but I'm older now and I have not the energy to spend on that kind of thing. Nowadays I simply play the game for the aspects I do enjoy... which to be quite honest aren't very many now, but enough to keep me coming back, I suppose.
Family Medicine doctor.
Constantly learning.
Signature art by @simanokoB on Twitter. Thank you!
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