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  1. #1
    Player
    tsuchii's Avatar
    Join Date
    Apr 2022
    Posts
    424
    Character
    Easley Lighthalzen
    World
    Adamantoise
    Main Class
    Warrior Lv 100

    Please allow us to craft outside of the Cosmic Exploration area

    The moon area brightness just sucks tbh and you can't turn it off.
    Would be nice to craft without the massive crowd as well.
    Firmanent lets us do the Expert crafts anywhere which is doable. Please...!
    (1)

  2. #2
    Player
    XtremePrime's Avatar
    Join Date
    Oct 2022
    Location
    Ul'dah
    Posts
    29
    Character
    Katherine Thorn
    World
    Cerberus
    Main Class
    Paladin Lv 100
    Since they're more like Leves and less like deliveries (which is the case of Firmament), I don't know if that's possible without overhauling how the mission structure works
    (0)

  3. #3
    Player
    Gurgeh's Avatar
    Join Date
    Dec 2021
    Posts
    453
    Character
    Enceladus Orbilander
    World
    Spriggan
    Main Class
    Scholar Lv 58
    Quote Originally Posted by XtremePrime View Post
    Since they're more like Leves and less like deliveries (which is the case of Firmament), I don't know if that's possible without overhauling how the mission structure works
    This is not a comment at the poster but a comment at other stuff I've heard generally.
    In 1969 man put a rocket on the moon with not much more that clockwork, wooden beads, slide rules and christmas lights.
    It's software. It's possible.
    The mission rules don't allow it?
    Change the mission rules.
    (Might involve a modicum of complexity; that will still be half the hassle of dealing with the crafting and retainer windows.)
    (4)

  4. #4
    Player
    Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,118
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    I'd like to be able to move so that I'm not constantly reminded the phase of Etheirys is inconsistent with my shadow. Plus it's too bright, yeah.
    (1)
    Vive la résistance!

    Finalement, Boucles d'or goûta le porridge dans le bol de Bébé Ours. "Miam Miam, ce porridge est parfait!" dit-elle, et elle mangea le bol entier de porridge.

  5. #5
    Player
    GiR_Zippo's Avatar
    Join Date
    Dec 2021
    Posts
    30
    Character
    Nonoko Yamada
    World
    Shiva
    Main Class
    Conjurer Lv 52
    Quote Originally Posted by Gurgeh View Post
    This is not a comment at the poster but a comment at other stuff I've heard generally.
    In 1969 man put a rocket on the moon with not much more that clockwork, wooden beads, slide rules and christmas lights.
    At first: the precalculations for the trajectory were mostly done on an IBM 360/75 or an IBM 70xx on earth.
    On the space-vehicle it self 3 computers were used. One in the lander, one in the command-module and a third one in the Saturn V it self.

    Quote Originally Posted by Gurgeh View Post
    The mission rules don't allow it?
    Change the mission rules.
    Every one of the computers had it own programs, specifically for the misssions and the program was literaly hard wired in core rope memory (today it would called a ROM).
    All of these computers were able to be overruled by commands from earth, these commands usually came from an UNIVAC 494, but to change a mission subjective the uplink connection was too slow and the AGC doesn't had enough memory.
    So no mission change possible on the fly, just some minor corrections.
    (This and some other major factors were the reason why Apollo13 couldn't use the handbreake and turn around)

    But you could override some "errors": this had to be done at the Apollo11 mission (Error 1201 and 1202).
    These errors were just some minor stuff and not critical for the mission it self, the response to solve the errors was a soft reset.

    So no, you can't simply "Change the mission rules."

    Yep even a SpaceShuttle couldn't change the mission rules, but at least it could skip some.
    (0)
    Last edited by GiR_Zippo; 04-29-2025 at 07:52 PM.

  6. #6
    Player
    Gurgeh's Avatar
    Join Date
    Dec 2021
    Posts
    453
    Character
    Enceladus Orbilander
    World
    Spriggan
    Main Class
    Scholar Lv 58
    Quote Originally Posted by GiR_Zippo View Post
    At first: the precalculations for the trajectory were mostly done on an IBM 360/75 or an IBM 70xx on earth.
    On the space-vehicle it self 3 computers were used. One in the lander, one in the command-module and a third one in the Saturn V it self.


    Every one of the computers had it own programs, specifically for the misssions and the program was literaly hard wired in core rope memory (today it would called a ROM).
    All of these computers were able to be overruled by commands from earth, these commands usually came from an UNIVAC 494, but to change a mission subjective the uplink connection was too slow and the AGC doesn't had enough memory.
    So no mission change possible on the fly, just some minor corrections.
    (This and some other major factors were the reason why Apollo13 couldn't use the handbreake and turn around).

    But you could override some "errors": this had to be done at the Apollo11 mission (Error 1201 and 1202).
    These errors were just some minor stuff and not critical for the mission it self, the response to solve the errors was a soft reset.

    So no, you can't simply "Change the mission rules."

    Yep even a SpaceShuttle couldn't change the mission rules, but at least it could skip some
    I know. More or less. More in some areas, less in others. But I'm exaggerating and hyperbolising for effect.

    If we were to extrapolate from the resources apparently needed for: speech bubbles - cross DC PF - rolling back account blocklist changes - and even 'ticks' on inventory items - never mind the frontier mathematics required to work with spaghetti logic .... anyone would have to conclude that Saturn V was launched on long since lost arcane trans-quantum thought singularity techno-sorcery, funded with the enslaved blood of whole nations.
    (1)