I always find satisfaction in playing red mage. As simple and elegant as it was when it first game out.

Also been getting back into reaper. Was really into it at the beginning of EW and then dropped it like a hot brick because gearing more than one armor class at a time is exhausting to me. I do wish reaper had fewer redundant buttons/maintenance buffs.

Why have Shadow of Death and Whorl of Death when they both do the same exactly the same thing, why not have them be a single button that does increased damage to a single target and less to others. Why have a button that's only function is "increase damage dealt" at all. It's not very exciting to press. Same business with Soul Slice/Soul Scythe, two different buttons that share a cooldown that do exactly the same thing, the only difference is AoE/ST