I know buddy. I began as a dragoon in stormblood and played it for msq in every expansion except shadowbringers as dark knight and dawntrail as viper. I'm still missed viper stole our blue aura. Bring back botd and greased lightning auras!
This is a tough one since it's so subjective and depends on the encounter. I main VPR so I have a bias towards it but I do appreciate how smooth it is on a ps5 (provided your action bars are in comfortable binds) and I do appreciate the frequency I can use reawaken for big damage. The reawaken/legacy combo is easy to do while moving around, sounds and looks great and the final hit never gets old.
Viper feels great and I don't want to insinuate i hate it but I am salty they get a cool blue aura alone
Greased Lightning was so good as a mechanic that they basically copied the principle behind it and ported it over to Black Mage and Dragoon as Enochian and Blood of the Dragon. It probably wouldn't have been taken behind the shed if any of the skills they'd ever added to it were rewards for upkeeping it and if the upkeep skills they ever added just worked without having to jump through flaming hoops.Greased lightning. The more you hit stuff the faster and stronger you get is a pretty neat job fantasy. The storm aura was cool, GL is still baked into the pugilist job quests with that old man whose name escapes me regaining his strength. The anataman opener was funny too.
Like Form Shift could have just worked how it did in Shadowbringers 5.05/5.3 (refreshes gl when going from Coeurl>Opo Opo form/just refreshes GL while granting you formless fist) and if Tornado Kick was a skill you were rewarded with after refreshing Greased Lightning X number of times it would have been a totally functional and fun to play job instead of a rolling trainwreck because the devs were more willing to break the job over their knee rather than risk people being able to use Tornado Kick.
Last edited by SpeckledBurd; 05-11-2025 at 03:47 AM.
I'd just list off everything that's been removed at this point.
I suppose next in line is I like RDM Melee combo and Rez, looking forward for that to be removed because "balance"
Stopped playing DRG since DT, was my favorite job previous to 7.0.
They removed everything that made dragoon a dragoon.
And now gotta wait 2 years to see if they are goiing to fix it or not.
Also adding my appreciation for Greased Lightning here. I shelved the job after it was removed, and yes the Anatman opener was indeed an amusing quirk. I'd even rather that be back than play MNK like it is now. Job felt nice with its budget fighting game combo feels ending with Tornado Kick. Missed it in PvP as well, felt like a bit of a flex to manage it good. Right now the only melee with any kind of flair in PvE seems to be NIN.Greased lightning. The more you hit stuff the faster and stronger you get is a pretty neat job fantasy. The storm aura was cool, GL is still baked into the pugilist job quests with that old man whose name escapes me regaining his strength. The anataman opener was funny too.
ED: not that it was particularly unique, but I miss the elemental stances on it as well. I actually got some mileage out of Fists of Earth in standard/casual content lmao.
Last edited by ThreeBeastSmile; 05-11-2025 at 07:59 AM.
The way Empyreal Arrow interacts with Mages Ballad/Wanderers Minuet ticks and their procs.
Last edited by Mecia; 05-11-2025 at 11:27 PM.
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