Quote Originally Posted by Valence View Post
So far, what did I learn from this (I am not being ironic)
2) Some people don't like that doh relics are gated behind expert recipes, at least in the past when it was not avoidable.
5) Using loaded words like casual and midcore was not a good idea.
Eh these are the two that resonate with me the most.

2 could be mitigated if the game actually explained or help teach expert recipes. As well as while I expected some challenge considering I've engaged in past relics to someone pretty new and with CE being touted as "casual content" they're pretty blindsided by the fact that some of their progression expects a higher difficulty all of the sudden. And under that pretense, yeah I would be a bit upset that something I expected to start and see through the end relatively easily... is not.

I don't really have a stake in that though because I was already halfway to pentamelded by the time this dropped and while I can't gold most of them (nor do I care to sit down and work through the crafting manually because its not something I personally enjoy) I can do them. And so long as a good chunk of A ranks do not require more than melded script gear I think over all this is fine (doesn't have to be half mind).

As for 5 yeah you walked into that landmine. Casual/Mid/Hardcore are different for too many people. I don't consider CE casual content over all. Or at least Ishgard Restoration felt much more casual than CE does. And I did IR while it was current. Can't place exactly why I feel that way at least for the crafting side. Gathering there is no contest on which is more mindless - gathering mats to be turned in to mats you can craft (IR) vs leves which can range from just mere collecting to points while on a pretty strict timer (CE).

I prefer Cosmic as far as engagement goes, would never consider it "fun" because crafting/gathering isn't fun for me in the slightest, but I don't think its bad content. Just has questionable design choices that don't mesh well with people, myself included.