Results -9 to 0 of 154

Threaded View

  1. #18
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,593
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Absurdity View Post
    I just find it funny that people complain about the gear requirements for crafting now, after the rework in ShB dumbed them down to the point where they are entirely reliant on gear.
    This is sort of the problem we have, with how everything has been done.

    In that most players are just throwing the first immediate thought that the issue is not something they are doing but whether they are pentamelded or not, when really, that isn't a requirement nor a necessity, but just something that essentially wipes away the skill disparity or RNG factor of crafting (granted the latter takes a high bar)

    But in the case of these recipes some people are just doing weird things generally with their crafts, and then thinking that it is resolved by pentamelding, rather than just simply looking at whether their macro, rotation or line of thinking is even good...

    Like, you can comfortably macro these:
    A-2: Test Material Final Processing
    A-1: High Burn Charcoal
    A-1: Power Transmission Shafts I
    A-2: Power Transmission Shafts II
    A-1: Specialized Materials I
    A-1: Packing Materials I
    A-2: Packing Materials II (Close)

    On stats as low as 5210/4708/628, and if you're willing to include specialist in that, then it is doing even more recipes, and to a greater success.. Which anyone that knows is entry entry stats, as in... Scrip gear, mostly old materia and not even using the 4th meld slot on the accessories.

    It's fine being casual or not knowing, but it's just so sad that the immediate reaction is must pentameld, or content is too hardcore rather than asking for help or just tweaking.
    (2)
    Last edited by Kaurhz; 04-30-2025 at 04:09 AM.