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  1. #21
    Player
    CNitsah's Avatar
    Join Date
    Jun 2020
    Posts
    708
    Character
    A'zalie Nitsah
    World
    Louisoix
    Main Class
    Summoner Lv 100
    I do agree the gatherer weapons take forever to lvl up, not so much because of the events themselves, but because you need 3 to 4 min between 2 levesquest because you need both your GP full and your GP potion available if you want to get a A rank, even with pentameld bis gear. you get basically the same tool experience than with crafter, while crafter can do them one after the other. This whole area would benefit getting either a boost of xp for gatherer tools, either a boost in regen.
    (6)

  2. #22
    Player Kuroka's Avatar
    Join Date
    Aug 2016
    Location
    Limsa
    Posts
    3,702
    Character
    Ulala Ula
    World
    Shiva
    Main Class
    Reaper Lv 90
    I still feel it was a mistake to abuse that content for leveling AGAIN. Its lv 100 now, we need endgame fun. If its only bearable if we use it to level, then its failed content...
    (5)

  3. #23
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    2,955
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Kisshu View Post
    The level synced quests feel weird. Did a Critical mission on BTN94(lv 90 script gear), had a 100% collection rate on the items. Got a level up and suddenly the collection rate goes down to 98%. To me that just feels weird, going up in level, now you're worse at collecting the items than you were a level ago.
    That's unfortunately just the level sync being jank when gear requirements are introduced to reach stat breakpoints.
    Because you levelled up the requirements for the node went up as well and with it the stat requirements for 100%, but your gear didn't get any better to reach those stats.
    (2)

  4. #24
    Player
    ViinaS's Avatar
    Join Date
    Jul 2024
    Location
    As far away from Dawntrail as possible
    Posts
    73
    Character
    Viina Sixstep
    World
    Shiva
    Main Class
    Bard Lv 100
    Quote Originally Posted by Kuroka View Post
    I still feel it was a mistake to abuse that content for leveling AGAIN. Its lv 100 now, we need endgame fun. If its only bearable if we use it to level, then its failed content...
    Even as leveling its unbearable imo.

    I've been at it for hours upon hours and only for 2 level of Miner and a few in Weaver.
    With the time it takes me in there I would've probably level capped those lv.90 jobs to 100 with levequests.
    (7)

  5. #25
    Player
    Shialan's Avatar
    Join Date
    Jun 2012
    Posts
    406
    Character
    Shinon Hisae
    World
    Shiva
    Main Class
    Sage Lv 91
    Git gut ok please

    This forum is a joke
    (0)

  6. #26
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    2,973
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Kisshu View Post
    The level synced quests feel weird. Did a Critical mission on BTN94(lv 90 script gear), had a 100% collection rate on the items. Got a level up and suddenly the collection rate goes down to 98%. To me that just feels weird, going up in level, now you're worse at collecting the items than you were a level ago.
    The sync is definitely weird and doesn't always work like it says it does. I've gotten the "Item level too low" warning while fishing in scrip gear at 91/92 and gotten gold with one cast.
    (4)

  7. #27
    Player
    hydralus's Avatar
    Join Date
    Jun 2016
    Posts
    1,061
    Character
    Keiho Fukiku
    World
    Balmung
    Main Class
    Warrior Lv 50
    Some people will see a failure as a puzzle to solve. Others will take to the forums and loudly proclaim that the game is terrible because it made them feel bad.
    (3)

  8. 04-26-2025 06:01 AM

  9. #28
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,527
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Aidorouge View Post
    Sounds like another bait and switch like they did with Chaotic Raids.

    "This is content casuals can do. Oops, teehee, we actually made it Savage difficulty!" (And yes, if you have to pentameld to barely pass, it might as well be Savage.)

    Wouldn't be surprised if the number of participants dropped out long before it was all finished because a bunch of people realized this was more content for hardcore players again, and the only thing casuals get to do is farm gil elsewhere to buy the cosmetic items later. (Hey, that sounds oddly familiar too...)
    I disagree... Chaotic is exclusively savage content.

    Cosmic (For quite a few issues it has), it still appeals quite heavily to casuals.. It is casual content that casual players can engage with quite extensively if they so wish... It is also just content that has some difficult counterparts for those desiring more of a challenge, but honestly to do everything, e.g., contribute to server progression and to do relics you barely need to engage with the more challenging components, and the relics progressively get easier.

    Most of the A-1/A-2 recipes can be macro'd with relative ease, if you were also able to do the 3* recipes.

    After first relic the rate of data logs increases by 50%, and then it increases by an additional 50% for every other relic, e.g., 100% when working on 4th relic.
    (1)

  10. #29
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    2,973
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Aidorouge View Post
    Sounds like another bait and switch like they did with Chaotic Raids.

    "This is content casuals can do. Oops, teehee, we actually made it Savage difficulty!" (And yes, if you have to pentameld to barely pass, it might as well be Savage.)

    Wouldn't be surprised if the number of participants dropped out long before it was all finished because a bunch of people realized this was more content for hardcore players again, and the only thing casuals get to do is farm gil elsewhere to buy the cosmetic items later. (Hey, that sounds oddly familiar too...)
    The only casual vs hardcore barriers possible are your budget for gear and materia and that hardcores are more likely to be online when the phase progression happens. The main issues for me personally(as a turbo-casual) are that it's mainly just levequests on the moon, how the DoL not-levequests are designed and balanced, how the mech not-fetes are designed, the syncing and balancing, and that it's just something that's happening because the development formula says it has to.
    (0)

  11. #30
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    They basically assume that people are going to be active all the time and have up to date gear to do content even when the game has most people just kind of peacing out at this point and hoping the next expansion doesn't suck.
    (6)

  12. 04-26-2025 11:55 AM

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