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  1. #1
    Player
    Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,758
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    What do people make of the Red Alert that involves the battery charging?

    I dutifully ran around in little triangles watching about 60 other people doing likewise in a sort of zombified haze, wondering how content like this could be made more compelling.
    (3)
    Please quit telling me to unsubscribe; I already have.

    Proletarier aller Länder, vereinigt euch! Ihr habt nichts zu verlieren als eure Ketten.

    #NeverForgetMao

    Vive la résistance!

  2. #2
    Player
    MoofiaBossVal's Avatar
    Join Date
    Feb 2019
    Location
    Gridania
    Posts
    587
    Character
    Kokoro Liliro
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Mawlzy View Post
    What do people make of the Red Alert that involves the battery charging?

    I dutifully ran around in little triangles watching about 60 other people doing likewise in a sort of zombified haze, wondering how content like this could be made more compelling.
    Later GW2 had a couple of events where the players have to coordinate to pass an item down the line. The bonfire event in Grothmar Valley where you had to throw a torch that other people could use to light a torch and throw it further down, repeat until you have a line of torches that reaches the bonfire. Or the Dragon's End event where people need to throw corrupted crystals into a pot, but you can't hold a crystal for more than a couple seconds so you can't just grab it and run with it back to the pot. You instead have to form a line where people are throwing crystals to each other down the line and it eventually passes to the pot.
    (0)

  3. #3
    Player
    Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,758
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by MoofiaBossVal View Post
    Later GW2 had a couple of events where the players have to coordinate to pass an item down the line. The bonfire event in Grothmar Valley where you had to throw a torch that other people could use to light a torch and throw it further down, repeat until you have a line of torches that reaches the bonfire. Or the Dragon's End event where people need to throw corrupted crystals into a pot, but you can't hold a crystal for more than a couple seconds so you can't just grab it and run with it back to the pot. You instead have to form a line where people are throwing crystals to each other down the line and it eventually passes to the pot.
    I guess part of the reason I was underwhelmed was that the mini rovers just sit there, you recharge their battery and put it back, and then for some inexplicable reason the same mini rover needs recharging again.

    I think events like this work better if there's a clear end goal and the process of getting there actually makes sense. The engagements that require gathering and crafting are repetitive, but at least maintain internal logic and purpose.
    (1)
    Please quit telling me to unsubscribe; I already have.

    Proletarier aller Länder, vereinigt euch! Ihr habt nichts zu verlieren als eure Ketten.

    #NeverForgetMao

    Vive la résistance!