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  1. #91
    Player
    Regis_Paran's Avatar
    Join Date
    Jun 2022
    Posts
    90
    Character
    Asane Paran
    World
    Shiva
    Main Class
    Bard Lv 100
    Quote Originally Posted by Ardeth View Post
    I'm not upset. I'm just disappointed in it. It could've been so much better.
    That's why I'm trying to avoid having preconceptions about new content. Otherwise it will inevitably leads to disappointment. And yes, everyting would be so much better if we could craft our, private game and have every piece of content exactly as we like. No argument there.

    Imo this whole "issue" was completely blown out of propprtions. There are bigger ones - like why some Fisher missions are timed, when getting the actual fish it totally rng. That's the actual shitty design.
    (1)

  2. #92
    Player
    CNitsah's Avatar
    Join Date
    Jun 2020
    Posts
    651
    Character
    A'zalie Nitsah
    World
    Louisoix
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Havenchild View Post
    Sure,

    But realistically it is quite impossible to account for several timezones, for several different activity levels, for several months all while sharing a cohesive progression check, and making sure no one misses out on any step.

    I'd love to see a good example in any MMO that has achieved such a task while accomodating all of these variables. Do you have one or are we now just asking SE for the impossible?
    Yeah, I can see how it can be a problem. But in that case don't promise the opposite, which they did. But there were solutions : locking the base evolution behind quests. Doma restoration did it. The only problem I see with that method is the whole howerboard thing. But make that the first step (it's currently the second) in an solo instancied tutorial and it's fixed.
    (1)

  3. #93
    Player
    Regis_Paran's Avatar
    Join Date
    Jun 2022
    Posts
    90
    Character
    Asane Paran
    World
    Shiva
    Main Class
    Bard Lv 100
    Quote Originally Posted by CNitsah View Post
    But there were solutions : locking the base evolution behind quests. Doma restoration did it. The only problem I see with that method is the whole howerboard thing. But make that the first step (it's currently the second) in an solo instancied tutorial and it's fixed.

    If every progress was locked behind personal quest, it would be no different than Island Sanctuary or (as you said) Doma. Only why then even bother with making a "community" thing, when map will look different for everyone anyway?
    (1)

  4. #94
    Player
    Zakuyia's Avatar
    Join Date
    Apr 2022
    Location
    Gridania
    Posts
    578
    Character
    Zakuyia Shizyuie
    World
    Zalera
    Main Class
    Dancer Lv 100
    Quote Originally Posted by CCheshire View Post
    TBH, even if you were off that day, it was all done by the end of morning, so you'd have to plan everything around the update, which I felt is the opposite of casual content, like imagine waking up at 8AM to just click on things for 3-4 hours straight.
    Lol crystal still behind
    (0)


    You open the door theres nothing in sight. You close the door wondering whats in sight. But lets be honest its probably gonna just let you down.

  5. #95
    Player
    FuturePastNow's Avatar
    Join Date
    Nov 2023
    Posts
    105
    Character
    Kali Zeruel
    World
    Faerie
    Main Class
    Warrior Lv 100
    I was there when my world (on Aether) unlocked the Cosmoliner. Here's what you missed: a 40-minute FATE to recharge the batteries of vibrating robots (absolutely thrilling content), followed by 100+ people running over to the new thing that appeared and riding it in a circle around the map. Then we all went back to breaking rocks.
    (1)

  6. #96
    Player
    ViinaS's Avatar
    Join Date
    Jul 2024
    Location
    As far away from Dawntrail as possible
    Posts
    65
    Character
    Viina Sixstep
    World
    Shiva
    Main Class
    Bard Lv 100
    Quote Originally Posted by Neoyoshi View Post
    As much as I kind of knew all of this was going to happen, the silver lining is that because we are getting multiple planets in this content, the feedback (if they listen) might give them what they need to improve on this and build out the progression differently so high-pop servers can't just burn through these progression phases so quickly.
    SQE and the devs listening to feedback?
    Now that's truly something out of this world if that happens.

    To me the new dyes and them being exclusive to there sceams of desperation to make people do the content.
    And like many others who craft or gather casually and not.... Savage Level this content is something I cna stomach 1 hour per day at most.
    (1)
    Last edited by ViinaS; Today at 06:25 AM.

  7. #97
    Player
    DivineP's Avatar
    Join Date
    Sep 2020
    Posts
    234
    Character
    Divine Power
    World
    Phantom
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by ViinaS View Post
    SQE and the devs listening to feedback?
    Now that's truly something out of this world if that happens.

    To me the new dyes and them being exclusive to there sceams of desperation to make people do the content.
    And like many others who craft or gather casually and not.... Savage Level this content is something I cna stomach 1 hour per day at most.
    I'm not one to defend SE but to be fair there is a lodestone post that explains they've looked at videos etc.
    (0)

  8. Today 10:11 AM

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