



Yall really want to individually do the quest where you vacuum moon dust for 40 minutesWhen the community contribution exp is full the stuff upgrades for everyone who is there at the time.
For players who come late be it work, health or new players to the game that finally reach it. They get a quest with an objective to do and finishing it gives them the upgrade on their end.
I guess whatever floats your boat. After the first upgrade I was glad I logged off and by the time I came back the second one was done
As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.
I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess
Sure, why not? If I can push a button to cast a spell or swing a weapon until something dies, I can click to vacuum dust.
At least I would be doing something to trigger a change in the overworld instead of it already being finished before I even did anything.
As a Diadem enjoyer, I find the Cosmic Exploration incredibly tedious (for the most part).
I'm not a fan of the levequest style content. Having to travel to each location to press two buttons to start a 3min timer then two more buttons to collect my reward after running across the small area to three different node spawn locations is frustrating.
If I want to do another levequest I have to click two buttons to figure out if I'm in the right spot or six more (maximum) because they change up order of the list.
I understand they included 'Stellar Sprint' but I would have really liked access to my mounts / flying to make it easier to get from one place to another instead of being land-locked to the 'teleports'.
It really just compounds the tedium of the whole experience.
I will give credit where it's due, I don't so much mind the fates. They're a nice change up to the gathering formula.
Ultimately though, I much prefer the more relaxed nature of 'pick up and go' that the Diadem provides. Just pick a class, pick the direction, go collect and turn in your items whenever you're ready.
I understand it's not for everyone but it's definitely a much more relaxed style of content that I really appreciate.





Because people want to experience all of this get built up and not just get driven over to something already completed? They want to participate in these fates and not just hear about them? This was one of the biggest complaints about Ishgard Restoration and we know they were asked about it because they mentioned it in the Live Letter.I’m confused as to why people are still seeing this as a problem (and normally I’m a massive complainer)
The first two stages were minor changes at best just to get the teleporters running because of the lack of mounts and now it seems like a long grind to stage 4 and potentially beyond
Nobody is missing contributing to progression, you can go contribute to progression right now. The first phases specifically changed almost nothing specifically as they were just setting up groundwork


You know a game hit rock bottom when one-time event contribution is peak content.



The way I see it, the first two stages were meant to go by quickly so that we could unlock hoverboard travel. I’m also confident that we’ll unlock mounts after reaching a certain stage, and eventually even gain the ability to fly around the map.
I’m not sure what’s so sad about missing the first two phases, but I’m pretty sure we’ll get Fetes like those in the Ishgard Restoration, where each activity is repeated. The forums really quick to complain and it gets annoying.
Also, this is Odin's progression. So we haven't even see all phases.
Here is the link for all servers: Cosmic Exploration




One thing the game should do though is be a lot more transparent about the progression system
After phase 3 finished the bar just sat there empty for a while even though people were doing CE’s, red alerts, relics and ~~not~~ kupo of fortunes. That’s the original reason why people thought phase 3 was it, because nothing moved the bar.
Turns out every few hours (I’m not exactly sure how many) the game tallies up what’s been done recently and if it’s sufficient (which in a server the size of mine like jenova always is) then it fills one progress bar out of (I think) 10 then the cycle silently repeats
It seems like having the bar just be able to progress as things are done rather than arbitrarily go up in opaque blocks and pulls be better to show everyone that progression is still actively happening and you are contributing to it
As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.
I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess
Why would people think that tho?
They showed the phase with much more stuff in PLL and said even that is not the final phase.


Nice job forcing crafting in the gatherer jobs... I don't like crafting, planned to only do the gathering quest, but I guess I won't even do those in the end... I'm really not happy with that choice.
Last edited by CNitsah; 04-24-2025 at 01:52 AM.
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