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  1. #1
    Player
    Mitzahel's Avatar
    Join Date
    Nov 2023
    Posts
    8
    Character
    Angel Light
    World
    Hyperion
    Main Class
    Dancer Lv 85

    Paladin needs some changes

    I feel that the paladin class could be given some special attention by the developers. As I've played the class for a long time, including in some expansions, I feel that it could receive some updates to the skills that are pretty bad in my opinion.

    Shield Lob: Give some Aoe Effect to pull multiple mobs at the same time in dungeons.

    Cover: Very bad and unused skill, please remove.

    Intervention: Same things as Cover.

    Holy Spirit: Rework this skill to actually give some nice effects on it. The visual effect on my view is pretty bad and don't reminiscent at all the concept of the “Holy Spirit”. My suggestion is to change it to a close range sword skill with effects of white doves with white and orange glows fire, reminiscent of the Christian spiritual manifestations of the spirit around fire. Give some nice potency also, you can also keep the combo with the royal authority and have the skill be a nice finish move.

    Clemency: Reduce the cost of MP and give us a regen HP over time effect.

    Intervene: Add another maximum change for 3 and give and add another effect to it to compensate for the removal of the Cover and Intervention skills like: "When used on an ally, it rushes over them defending against incoming damage, giving a shield that mitigates 10% of the damage dealt as a barrier."

    Requiescat: Need a visual update asap.

    Holy Circle: Same thins as Holy Spirit skill. Reword to AoE effect and actually give us some fire and white doves effects on it.

    In addition, give us two more damage skills in compensation for removing Cover and Intervention. Paladin already has too many mitigation skills, damage skills with beautiful effects would be very welcome in this case.

    I hope this feedback will help increase the fantasy of the class and make it more enjoyable to play. Thank you!
    (0)
    Last edited by Mitzahel; 06-15-2025 at 02:59 AM.

  2. #2
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,342
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    I only agree with cover. Cover needs to be reworked to not cost gauge and have larger range.

    Everything else you said is a hard no
    (7)

  3. #3
    Player
    ThurinTurambar's Avatar
    Join Date
    Apr 2023
    Posts
    64
    Character
    Thurin Turambar
    World
    Louisoix
    Main Class
    Reaper Lv 100
    >Remove skills benefiting party
    Seems to me you just need to play the content that makes those skills useful.
    If you find it hard to pull mobs in dungeons, dont blame it on shield lob being single target.

    With all the experience you mention having, one would thing you'd reach the endgame on the job you care about and give feedback on, right?
    (6)

  4. #4
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,211
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    I don’t see what the benefit of removing intervention then trying to make intervene a wonky replacement for intervention while also for some reason buffing clemency

    I don’t like how strong PLD’s regens are on their short CD’s but sharing their short CD over trying to make a gap closer a short shareable CD sounds way better

    And nobody needs more justification to use clemency
    (2)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  5. #5
    Player
    Nero-Voidstails's Avatar
    Join Date
    Nov 2023
    Posts
    704
    Character
    Nero Tsukimi
    World
    Zalera
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Supersnow845 View Post
    I don’t see what the benefit of removing intervention then trying to make intervene a wonky replacement for intervention while also for some reason buffing clemency

    I don’t like how strong PLD’s regens are on their short CD’s but sharing their short CD over trying to make a gap closer a short shareable CD sounds way better

    And nobody needs more justification to use clemency
    I do think holy Shelton could work like heart of corrudium like can be share to yourself or to someone else like bloodwhetting with the other one
    (1)

  6. #6
    Player
    Brandr's Avatar
    Join Date
    Sep 2020
    Posts
    31
    Character
    Bran' Bal
    World
    Behemoth
    Main Class
    Gunbreaker Lv 100
    Please, SE, ignore OP. He has no idea what's he's talking about.
    PLD is near perfection.
    (5)

  7. #7
    Player
    Brandr's Avatar
    Join Date
    Sep 2020
    Posts
    31
    Character
    Bran' Bal
    World
    Behemoth
    Main Class
    Gunbreaker Lv 100
    I don’t like how strong PLD’s regens are
    (...)
    And nobody needs more justification to use clemency[/QUOTE]

    Also ignore this dude. Clemency is awesome
    (0)

  8. #8
    Player
    AmiableApkallu's Avatar
    Join Date
    Nov 2021
    Posts
    975
    Character
    Tatanpa Nononpa
    World
    Zalera
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Supersnow845 View Post
    I don’t see what the benefit of removing intervention then trying to make intervene a wonky replacement for intervention while also for some reason buffing clemency

    I don’t like how strong PLD’s regens are on their short CD’s but sharing their short CD over trying to make a gap closer a short shareable CD sounds way better
    I think the proposal for Intervene is "wonky" in the same way a GCD heal on a healer is wonky: The idea on its own is fine and follows along the lines of Passage of Arms in that where the PLD stands matters. Unfortunately, kits are so full of fire-and-forget oGCDs that this flavor feels like an out-of-place hindrance to maintaining attack spam.
    (0)

  9. #9
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,696
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Mitzahel View Post
    Shield Lob: Give some Aoe Effect to pull multiple mobs at the same time in dungeons.
    Sure. Could even be far lower damage on subsequent hits while still applying plenty of threat. It'd be irrelevant but at least look like flavor, so... /shrug.

    Quote Originally Posted by Mitzahel View Post
    Cover: Very bad and unused skill, please remove.
    Not exactly and hell no, respectively.

    Hard pass on the rest as well.
    (2)
    Last edited by Shurrikhan; Yesterday at 01:47 AM.

  10. #10
    Player
    Brandr's Avatar
    Join Date
    Sep 2020
    Posts
    31
    Character
    Bran' Bal
    World
    Behemoth
    Main Class
    Gunbreaker Lv 100
    Please, devs. Ignore this whole thread. All suggestions are awful.
    (2)

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