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  1. #31
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,044
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by dspguy View Post
    Personally, I miss the days of accuracy thresholds. It forced players to actually think about substats and making certain gear choices while working towards BiS. Missing an ability and doing 0 damage (and possibly breaking a combo) made accuracy THE #1 stat up to a point. Then it was useless. However, it made gear selection more interesting. However, I think SE realized players don't want to put that much thought into gear.
    It was not just accuracy, it was also vitality.
    Back when tanks could use dps accessories, and those had no vit on them, you had to figure out how much health you needed (or how little you could get away with) for a fight to comfortably do your main job, not dying to tank mechanics, while putting as much into more damage as possible.

    It wasn't super interesting either, but it added a few more considerations to "stack as much crit as possible".
    (3)
    Last edited by Absurdity; 06-29-2025 at 01:39 AM.

  2. #32
    Player
    Burmecia's Avatar
    Join Date
    Apr 2016
    Location
    Silent Arbor
    Posts
    1,110
    Character
    Jitah'li Habhoka
    World
    Zodiark
    Main Class
    Archer Lv 100
    something something
    big numbers
    (0)

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