
I agree and I miss when War was a berserker type and now it’s a healerEvery dungeon is now "Avoid stuff on floor" and "Instant Death Galore" this expansion and Square Enix asked themselves why they lost so many players. I personally don't have any motivation to do any dungeon grinding for Dawntrail because the dungeons feel cheap, not fun and challenging but cheap a lot of the time, especially for classes that have no inherent or limited mobility skills like Astrologian and White Mage. The glaring hallway dungeon design is something that became really obvious in Dawntrail and it even bled over into Final Fantasy XVI because that seemed to be all that team of Square Enix was capable of doing. I think a lot of people are tired of being built up as the "Warrior of Light" and then getting one-shot by some cheap boss mechanic every dungeon/raid.
I am sure it is enjoyable if you can ping-pong around the arena as a Viper or Reaper.
The OP is a Warrior too and don't Warrior's essentially make healers obsolete with their self-healing. I think Square Enix needs to restore the trinity to give all three roles a place again because having a Warrior do all 3 roles themselves is a bit depressing.
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