


* The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
* Design ideas:
Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)


which that fineif it give MP/TP to the BLM to cast a powerful meteor and does way more dmg then them using there mp/tp to do one ws then it worth the time to cast it
i can't wait to see what else we can do.
I hoping the WHM shield we see in 1.0 would be added to this type of limit break it would be awesome to use this when fighting something like ifrit and using the shield to block a % of his Two hour.
Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner
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if it give MP/TP to the BLM to cast a powerful meteor and does way more dmg then them using there mp/tp to do one ws then it worth the time to cast it 


