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  1. #1
    Player
    Pharmacies's Avatar
    Join Date
    Mar 2011
    Posts
    49
    Character
    Far Macese
    World
    Balmung
    Main Class
    Conjurer Lv 50
    It looks great. But I was kinda expecting it to be a bit more... Dynamic. I mean, it's as stale and the next mmo game so there's not much to complain about.
    (1)

  2. #2
    Player
    Hycinthus's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa
    Posts
    758
    Character
    Alonzo Vivas
    World
    Exodus
    Main Class
    Paladin Lv 100
    Ok keep the flood coming please. Like sweep my house away okay. That video was a smaller flood, and it only took my car. I want to be drowning, I want to be screaming for help . Like drown me, submerge my head under water repeatedly, toss my body around.
    (23)

  3. #3
    Player
    Zantetsuken's Avatar
    Join Date
    Mar 2011
    Posts
    1,979
    Character
    Siorai Aduaidh
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    That Limit Break is totally OTT awesome... lets hope its power is commensurate with the graphics.


    Quote Originally Posted by Hulan View Post
    Lmao... My first thought? "Holy crap, those leaves aren't alpha-bended". Paint me impressed, I haven't seen the whole video yet, but for all the complaints about the flora in the screenshots, when they accidentally did a super closeup of that leave.... what crisp texturing, I'm almost tempted to say that it's a polygonal model rather than a billboard.
    Funny, after seeing the low(er) res alphas on the grass in the screenshots, that leaf caught my eye as well. It has to be geometry rather than mapping. (I think this engine prioritizes/optimizes geometry over texture quality)
    (1)

  4. #4
    Player
    Keres's Avatar
    Join Date
    Mar 2011
    Posts
    615
    Character
    Taja Shin
    World
    Excalibur
    Main Class
    Samurai Lv 70
    Things I noticed:

    - He moves immediately after using weaponskills. Seems like the animation lock and battle lag in general are greatly reduced. You probably still can't move during the animation itself, but the animations themselves seem sped up a bit and there's no longer a giant pause both before and afterwards, it seems.

    - You can zoom the camera out faaaaaaaar. THANK YOU SE. This will help tons for battlefield awareness.

    - Jump thankfully looks less ridiculous than the first alpha video we saw of it too.

    Very hyped!
    (6)

  5. #5
    Player
    WiiSam's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    222
    Character
    Wii Sam
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    I am completely satisfied with everything. Only thing missing for them to show is loot system I think.
    (3)

  6. #6
    Player
    Zantetsuken's Avatar
    Join Date
    Mar 2011
    Posts
    1,979
    Character
    Siorai Aduaidh
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by WiiSam View Post
    I am completely satisfied with everything. Only thing missing for them to show is loot system I think.
    And new races/jobs~

    BTW, the UI config tool looks fantastic --and apparently we can save presets!!
    (4)

  7. #7
    Player
    AdvancedWind's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,651
    Character
    Ashley Zeibel
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Did they just cast meteor on a huge ass dragon?
    (13)

  8. #8
    Player
    Colino's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,327
    Character
    Colino Nyea
    World
    Omega
    Main Class
    Culinarian Lv 90
    Exciting. I just wish this was a direct feed and not crappy cell phone... Please SE give us some HD video!
    (14)

  9. #9
    Player dragorian's Avatar
    Join Date
    Jun 2012
    Posts
    388
    Character
    Blueberry Haze
    World
    Siren
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Colino View Post
    Exciting. I just wish this was a direct feed and not crappy cell phone... Please SE give us some HD video!
    they will after the event is over
    (0)

  10. #10
    Player

    Join Date
    Jul 2012
    Posts
    51
    I personally welcome the jump feature. It just makes the game flow so much better. Imagine having to walk all the way around that long fence near that chocobo stable (in the video). It's not the end of the world, but jumping over it makes so much sense. Also chocobo jumping awesome!
    (5)

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