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  1. #1
    Player
    Quatre's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    234
    Character
    Lyndel Qa'tre
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    To anyone complaining, please refer to:


    http://www.youtube.com/watch?v=LRWnJZp4aps
    (10)

  2. #2
    Player
    Blunt_Zephyr's Avatar
    Join Date
    Aug 2012
    Posts
    8
    Character
    Blunt Zephyr
    World
    Diabolos
    Main Class
    Lancer Lv 29
    Quote Originally Posted by Quatre View Post
    To anyone complaining, please refer to:


    http://www.youtube.com/watch?v=LRWnJZp4aps
    Only difference I see between the "supposed" alpha vs. beta is AA is turned off in alpha and is on in beta..Actual gameplay/graphic comparison are the exact-same, to me.

    Any vids in high-quality? There had to be more than one-person with a camera there?!(be-it German or not and fyi, I do not believe the person who made the random-german comment, made it as a racial-slur or to defame people of Germany..and entitled?! c'mon. random bs-% that 98% of forum-replies are condescending, at best. "example" all the "grass-comments" dragging hate from one topic to an other)
    (0)

  3. #3
    Player
    Skull_Angel's Avatar
    Join Date
    May 2011
    Posts
    204
    Character
    Leon Solitario
    World
    Balmung
    Main Class
    Marauder Lv 50
    I know I'll probably get flamed for this comment, but am I the only one that went "Danm, would you look at that? looks like Bliz. let SE use their game engine."
    (0)

  4. #4
    Player
    Sephrick's Avatar
    Join Date
    Mar 2011
    Posts
    1,900
    Character
    Sephrick Markarius
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Skull_Angel View Post
    I know I'll probably get flamed for this comment, but am I the only one that went "Danm, would you look at that? looks like Bliz. let SE use their game engine."
    Not flaming, just wondering what you're talking about. What Blizzard game looks this good?
    (6)

  5. #5
    Player
    Skull_Angel's Avatar
    Join Date
    May 2011
    Posts
    204
    Character
    Leon Solitario
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Sephrick View Post
    Not flaming, just wondering what you're talking about. What Blizzard game looks this good?
    The basic movement looks exactly the same. The way the camera seems to lock at points, but is also freely movable when moving (seems different from how it currently acts). The way they seemed to remove alot of the movement lock from actions...

    It's not the graphics that look similar, it's the basic gameplay that looks the same.

    edit; not saying it's a bad thing, but had to point it out.
    (0)
    Last edited by Skull_Angel; 08-16-2012 at 11:50 AM.

  6. #6
    Player
    Drazzan's Avatar
    Join Date
    Mar 2011
    Posts
    255
    Character
    Emmalynn Tsukiko
    World
    Gilgamesh
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Skull_Angel View Post
    The basic movement looks exactly the same. The way the camera seems to lock at points, but is also freely movable when moving (seems different from how it currently acts). The way they seemed to remove alot of the movement lock from actions...

    It's not the graphics that look similar, it's the basic gameplay that looks the same.

    edit; not saying it's a bad thing, but had to point it out.
    Many of them things you mention are a staple of Modern MMO User Interface Qualities.

    People want quick response, familiar controls, and familiar User Interface elements in order to lessen the difficult and learning curve; while still providing a unique feel to the game.

    Many of these things were brought to light before WoW or Blizzard as you so put; however, this does not make it the "same" game. Would you say all FPS are the same because they have Guns on the screen, and the bullets to the side?, Would you say that Age of Empires and Starcraft are the same?, Or how about Theatrhythm and Guitar Hero?
    While comparisons can be made from both sides, it's what the game plays like, feels like and ultimately contains that really sets it apart from the competition.
    (9)
    Last edited by Drazzan; 08-16-2012 at 12:11 PM.

  7. #7
    Player
    Archon_Diabolos's Avatar
    Join Date
    May 2011
    Location
    Corneria
    Posts
    41
    Character
    Archon Diabolos
    World
    Hyperion
    Main Class
    Thaumaturge Lv 52
    Huh....so thats what would happen if FFVII and Skyrim had a baby together.
    (0)
    60% of the time, it works every time.

  8. #8
    Player
    Skull_Angel's Avatar
    Join Date
    May 2011
    Posts
    204
    Character
    Leon Solitario
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Drazzan View Post
    Many of them things you mention are a staple of Modern MMO User Interface Qualities.
    Quite true, but the current systems used in Crystal engine and what are on display in 2.0's build are markedly different. I was mostly stating how similar the new build is to WoW, as that is what it most closely resembles over any other current (MMO)RPG I've recently played.

    Quote Originally Posted by Drazzan View Post
    People want quick response, familiar controls, and familiar User Interface elements in order to lessen the difficult and learning curve; while still providing a unique feel to the game.
    Also true, and I agree. It's not often that new games in a similar genera have entirely different control schemes, the trick is trying to hide similarities.

    Quote Originally Posted by Drazzan View Post
    Many of these things were brought to light before WoW or Blizzard as you so put; however, this does not make it the "same" game. Would you say all FPS are the same because they have Guns on the screen, and the bullets to the side?, Would you say that Age of Empires and Starcraft are the same?, Or how about Theatrhythm and Guitar Hero?
    While comparisons can be made from both sides, it's what the game plays like, feels like and ultimately contains that really sets it apart from the competition.
    It's all about hiding the similarities when it comes to making games "unique" these days, because (let's face it) the diversity of gameplay and gameplay mechanics has become smaller and smaller over the years. There are designs that work, and those that don't (most of which get phased out quickly or end up killing profits).

    Content is the more important factor in it all, either way.
    (1)

  9. #9
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Those are standard features of any game engine -- especially within the past 15 years.
    (2)

  10. #10
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    I can't believe today turned into a Grass trolling day.. /doublefacepalm lol
    (3)

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