Results 1 to 3 of 3
  1. #1
    Player
    ThaCa's Avatar
    Join Date
    Mar 2022
    Posts
    853
    Character
    Wise Fuchsia
    World
    Phantom
    Main Class
    Summoner Lv 90

    Change the respawn system for Crystallin Conflict

    Waiting for the black screen transition is lousy. Make it respawn players after like 3 seconds post death and put immobilizing debuff on them while they wait the "spawn timer".
    (6)

  2. #2
    Player
    OMGJesuis66's Avatar
    Join Date
    Jan 2022
    Posts
    154
    Character
    Laguz Djt-marouc
    World
    Mateus
    Main Class
    Dark Knight Lv 100
    It is genuinely ridiculous because you wait 10 seconds for Respawn + 2 seconds of Black Screen since the game always throws you to a loading screen + 2-3 Seconds to have the whole stupid animation of 'woooah, you are back to liiiife.'
    It's an absolute waste of time.
    (3)

  3. #3
    Player
    Commander_Justitia's Avatar
    Join Date
    Aug 2013
    Posts
    1,176
    Character
    Ash Primordial
    World
    Phoenix
    Main Class
    Paladin Lv 90
    They could have staggered it differently, that each death more increases respawn time by like 3 seconds. But keeping respawns fast initially. There is not much reward atm for playing safe, because the durations are all too similar. And in the end, it is very punishing even if you didn't have 0 death yet. Why not reward the 0 death player more, for staying so long alive? That he can instantly come back in overtime more or less...Would change how people play and how much risk they take.
    (0)