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Thread: Hunt mob HP

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  1. #3
    Player
    Besame's Avatar
    Join Date
    Apr 2016
    Posts
    1,027
    Character
    Calista Fallon
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Curisu View Post
    Well and next expansion no one wants to do them because they have more HP then a Savage boss.

    Double the HP does nothing, they should rather have a scaling mitigation buff when more then 8 players hit it.
    Like, at 9 players they recieve 10% less dmg, at 17 it is 20%, 25 player its 30%..... Up to like 60 or 70% mitigation.
    Whatever, something to help. The hunt community is getting worse. No care for others at all only speed boats with early pullers and lag. At least extending the amount of HP would allow for more time to get there and play whacka-a-mole hehe. I am often landing just as it dies with no lag on my end and groups of people moving at lightening speed to a target. In big trains, I always land run and hit the mob with a cpl tags then back out when I see others trying to land and get hits. Not sure why others do not do the same, constant dps with full rotation in a group of 100+ is certainly not needed. Please give the late comers to a mob a chance, we are after all, here for the same rewards.
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    Last edited by Besame; 04-17-2025 at 03:03 PM.
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