If that "enemy party list" works like I hope it does, it's going to be a great addition. It needs to be synchonised to the whole party and not just an individual, so that it's possible to say things like "Attack D" and "Sleep E" and have everybody on the same page. Even better if using <t> in party macros will automatically put the enemy letter in the chat log.

It looks like there's room on the right for status effect icons too, so you can hopefully see mobs that are slept. I'm also guessing that out of the bar and the "100" numbers, one of those is the enemy's HP and the other is your current enmity on it.

I also noticed that you seem to have 1000 TP outside of battle and reduces in battle. Coupled with the new much lower ability costs (80, 100, 200 out of 1000) it makes TP work a little bit like MP does: You'll probably start most fights with full TP, and can blow it all at once if you want, but will probably need to manage your TP usage to conserve it for the length of the battle.