Quote Originally Posted by Anvaire View Post
i think the problem with dungeons is that they aren't really dungeons, they are a linear path with the formula <trash> <boss><trash><boss>
Agreed. I think the fight designs have been generally good this expansion but the dungeon itself always being hallway/arena/hallway/repeat still makes the overall experience a bit dull. It would be nice if they could shake things up with the layouts. I remember WoW had one dungeon where you were in a room of prison cells and the bosses would be prisoners busting out of their cell. Stuff like that helps add variety and flavor.

The current state of job design doesn't help matters either. With interesting jobs even fighting trash can still feel engaging, but right now the jobs barely require you to be awake to perform their rotation.