Put premades in their own matchmaking queue.
Reduce queue pop requirement to 36 players. More can be added within first 5 minutes.
Problem solved.
The moment you can put 3 equal sized premade groups into 1 game, thats all that is needed. It doesnt matter that its just 4 people as premade per team, the remaining 20 people can still be random. This can make the requirement a lot lower. There is no need to demand a premade in every party then.
I think in principle this is an interesting step, but in practice it needs a little more. There are people queuing in as light parties on Aether who appear to do so to protect themselves against vote kicks, as they spend the entire match telling "jokes" and avoiding combat.The moment you can put 3 equal sized premade groups into 1 game, thats all that is needed. It doesnt matter that its just 4 people as premade per team, the remaining 20 people can still be random. This can make the requirement a lot lower. There is no need to demand a premade in every party then.
If you could somehow arrange matches such that each team had a premade trying to win, and featuring a shot-caller (which I think is your intent), my instinct is it would improve matches.
In my experience, the premades who are noteworthy enough to be a problem are either frustrating to play against or boring to play with. I don't want to be saddled with a premade by default, in lieu of simply matching them against one another exclusively which is the much simpler and more effective solution.I think in principle this is an interesting step, but in practice it needs a little more. There are people queuing in as light parties on Aether who appear to do so to protect themselves against vote kicks, as they spend the entire match telling "jokes" and avoiding combat.
If you could somehow arrange matches such that each team had a premade trying to win, and featuring a shot-caller (which I think is your intent), my instinct is it would improve matches.
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